Awesome work guys but I still have to state the importance of a run button on the controllers. I've argued for this alongside other people on the steam forums and I was just wondering if the devs have been notified. Right now, ONE thumbstick button determines three actions, walking, running, and sneaking/aiming. A start flick could get you killed and that is not good at all. I would say to put the aim/sneak button to the left trigger since I cannot seem to figure out what that one is for. This way, fps players could use aim like in any other game using this trigger and the left thumbstick won't be so sensitive.