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thomas5251212

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  1. I can't comment on a lot of these, but I believe I can shed some light on Infection: I believe "everybody's infected" means you can simply get sick and turn into a zombie even without bites and the like. None (which I use because I'm frankly too incompetent to deal with the default) means you don't get infected at all; a bite is dangerous in that its an injury and you can bleed out, but there's no chance of zombification from it.
  2. No, the Desura Version only gets the "stable" Releases whereas Steam always gets the latest ones. Just to be clear, the current release is not considered a stable one, right? I ask because I don't do Steam.
  3. Any way to access and check this out if you're not a Steam user? (Yes, yes I know, "Do such creatures exist?!!")
  4. Interesting read, Lemmy. I hope this doesn't end up slowing down process much, but even if it does I can see from the description how it'd save you trouble in the long run.
  5. When I'm doing it I'm doing sandbox because I'm still trying to learn to do melee combat even halfway competently, and turning down the zombie density and strength allows me to get more practice in (as does making them non-infecting so I can survive an occasional misadventure). I still don't last long, but at least I last long enough to get some feel for the game.
  6. I'm finding the crowbar pretty good. Could have better reach, but the damage is as good as the baseball bat and the durability is stellar.
  7. The bag issue isn't really cosmetic, though. Among other things its massively counterintuitive for anyone who doesn't examine the carrying object specs closely.
  8. I tend to prefer any residence with a second story. Away from town a bit is better.
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