I am trying to make a mod that makes you vomit on throwup I have an idea of everything, but my problem is with checking if the player has ate a food item that is (Rotten) or (Uncooked)
Is there a method that allows me to check that under a boolean? Am I using the constructor wrong? here is my novice code:
for playerIndex = 0, getNumActivePlayers() - 1 do
local player = getSpecificPlayer(playerIndex)
local food = Eat("Peach (Rotten)")
if food then
player:Say("I'm gonna be sick")
end
end