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Mdschlotman

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Everything posted by Mdschlotman

  1. Ok here's the pic. I have been confused about port triggering vs. virtual server options. Virtual server allows me to type in an IP address, where as the triggering does not. First Pic is Port Triggering Menu: Second pic: Virtual Server Menu Also I kept the drop down menus dropped down. Which is the best option there? Thank you so much for your help/
  2. Well I typed my local IP address 192.168....etc in the "DMZ Hosts Address" in the picture I posted above. Should this allow people to connect to my external IP address and it will forward them to my local IP where I host the server? Thus allowing people OUTSIDE of my LAN to connect? Networking stuff like this is difficult for me to grasp. Sorry if I seem dense.
  3. I've been trying with my external IP, but connection always fails. It seems like the server is tied to my local IP. How do I work around this? Edit: I have some kind of DMZ setting for my router. Does this help?
  4. Hello all, hopefully someone can point me in the right direction. Been trying to get my PZ server running for a few of my buddies. Problem is, when I make the server only people on my LAN at my house can join. Also, we are using the local IP address, as opposed to the IP that I'd get from findmyip.com or what not. What am I doing wrong? We can all play locally, but I have friends all over that want to join in.
  5. So hordes were implemented in the game at one point? Can you elaborate on hordes? What attracts/causes them? Are we talking 10-20 zombies, or 25-50? Hordes is exactly what I was hoping for! What better way to test your fortifications than a throng of zombies.
  6. There are seasons. Farming is rough in the winter months. Wait until spring, and you'll be harvesting huge yields.
  7. Don't pick them up through the inventory system. Right click, then if Grab Log comes up, just keep doing that.
  8. First things first; Project Zomboid is an addictive drug that has begun to consume all facets of my life! But seriously, my buddy cannot go 30 minutes without talking about new base building ideas, farming techniques, or just general craftiness. Props Indie Stone - Keep delivering and you've got a real indie hit. Anyways, like I said, my buddy (Slanga) is completely consumed by PZ. He has a a pretty sprawling base built in the free zone between a 4-square of houses. Here's a pic. At this point, he's leveled his farming to 5 and Carpentry is almost there. Here's some things we've discovered...( I mostly watch him play) -Skills books: Enable extra fast leveling of skills 1. Must be read in order and only corresponding to each level from: ex. Read Beginner at Carpentry 0, Intermediate at 1 -Beginner x?, Intermediate x4, Advanced x8, Expert x12, Mastery x16 (number = exp. multiplier) 2. As you level skills past 3/4 with books you will begin to accumulate MANY extra skill points (20+), as the experience multiplier counts towards your level. (Slanga currently has 35, presuming this is a bug) 3. Stash your skills books in your safe house. They never get used up, and can be used by subsequent survivors with new reset skills. - Farming: Only long term sustainable food source 1. Potatoes, potatoes, and moar potatoes. And Cabbage. Potatoes last forever, and will fill you up. Cabbage grows more quickly than any other crop we found. As far as all the decadent Kapua Suite fruit (strawberries, oranges, etc...), stay away. This is the Latvian Zomboid apocolypse. You live on potatoes and you'll die happy because of it. 2. Spread your crops out. Slanga prefers rows to clumps, as clumps can spread plant disease quickly. Also, try to start several self contained farming areas with in your base, each with it's own water barrel and watering can. 3. Higher levels of Farming skill allow you to check on your crops statuses more easily, but you should still check plants water level EVERY day. If you are planning on multi-day excursion, make sure all plants are watered up before. 4. The GigaMart in Westpoint is bugged for Slanga. Power has been off weeks, but 2 random fridges keep perishables indefinitely fresh. It's the GigaFridgeofLife -Carpentry - Do NOT level without skill book, as will typically waste precious nails. 1. Find a Hammer, Axe, Saw, and Nails. Lots of Nails. Always pick up Box o' Nails. Box o' Nails is number 1 best item game. 2. Start by cutting down every tree in the vicinity. Bug allows you to pick up as many logs as you want, if you right click on them. Slanga's hauled 48 back at once. Sawed up to damn near 130+ planks. Sawing logs levels Carpentry, and is the best way to avoid building too many shit walls. Plan on doing some sawing for each level. 3. If you look closely above, you can see the progression of Slanga's walls as he leveled his Carpentry around his base. 4. Stairs seem currently bugged. Slanga and I have tried building stairs in both of our games, and both times lead to a crash shortly after construction. Advise exiting game to save, before attempting any level 2 construction. 2nd floors, in general, seem a bit buggy and cause crashes. 5. Plaster is hard to come by, and heavy as a donkey. Don't plan on doing any extensive dry walling. Game time: 2 months, 10 days Power and water are both off, but it is also a Sandbox game with out infection (No danger of zombification). We more wanted to see how the later stages of the game functions. I've heard stories of zombies gathering up in hordes at 6 months+, and besieging forts. Is there any validity to that? Would love to hear other's experience with the late/end game! Been difficult to find any streamers with an established survivor.
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