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ProjoidZombect

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Everything posted by ProjoidZombect

  1. It looks like patch notes from 41.70 and 41.71 are missing from this list. I assume they're all still fixed though.
  2. Yes, this is still an issue. Seems to be a known one based this post: https://theindiestone.com/forums/index.php?/topic/44563-mp-build-4165-giving-admin-privileges-to-a-character-sets-character-weight-to-80/&tab=comments#comment-336479 Hopefully both of these topics' issues can be fixed. Right now there's way to have access to server and sandbox settings, player management, etc., but also play the game normally yourself, because of all these cheats/perks getting automatically enabled. Even if you remove access before leaving and then add it back after rejoining (using the server console), it still automatically applies the cheats when granting access.
  3. Are you reproducing this on 41.69 or 41.68? Because the 41.69 unstable patch notes mention a fix for an issue that sounds very similar to this one. I also don't really see how it would be possible for this issue to depend on the save file. Seems likely to be a pretty straightforward code bug.
  4. Just started hosting a new local game without any mods, admin spawned in a log pile, and the same issue occurs. I noticed the 41.69 patch notes say something about fixing a bug when inventory transfers are interrupted. If you were testing on that patch, is it possible this bug was fixed? Edit: Here's a video of reproducing the bug on a clean save/server.
  5. Here's the video. These steps don't require a backpack. I just try to Grab All on the log pile, then I walk to the left to interrupt it. When I walk back and try to Grab All, it doesn't work. I tried Loot All and it started picking up the planks, so I cancelled that and retried the logs, and repeated the steps to show it breaking a second time.
  6. @Pandorea Do you still need a video or help reproducing? I think Zharek's steps are reproducible.
  7. Yep, this is the exactly the issue. Cars never allow you to sleep when sleep is enabled but isn't required. But you can do it everywhere else to pass time even though it's not required.
  8. I'm also having this issue in 41.68 (without any alt-tabbing). Me and another player went to sleep in a ~55 degrees Fahrenheit safehouse wearing decent insulation, and we were both instantly awoken (there was a 10 minute tick of in-game time). The other player got maximum hypothermia, and I got maximum hyperthermia, apparently because I was slightly over my weight limit? So then I removed my excess weight, we both bundled up with warmer clothes, and tried sleeping again, but we again woke up, both with maximum hypothermia this time. I don't know if this makes a difference, but the server was on real-time scale, with the default 40x sleep speed multiplier. This bug has made sleeping straight up impossible.
  9. @Pandorea I will try to record a video soon. In the meantime, maybe take a look at the steps posted by FloLePanda, as that's also a case where I've had this happen before and seems to be the same root issue.
  10. Basically, when a transfer from the container/floor to your inventory gets interrupted due to you running out of weight capacity, you cannot start transferring any items again for a short period of time and may need to move away from the container before it will allow you to transfer again. Example steps to reproduce: 1. Equip a backpack and select it as your current inventory 2. Find a container holding enough items to fill the backpack (let's say the trunk of a van holding many logs) 3. Start transferring the log pile into the backpack 4. Wait until you run out of space in the backpack, which will interrupt the transfer 5. Switch to your main inventory and try to move more logs into it 6. The action will attempt to start but then immediately stop, and you won't be able to move the logs until you wait some time/move away from the trunk There are a lot of variations on this that can happen. I don't think it happens if you get interrupted while placing items into a container due to its weight limit, though. I experience this while playing as client on a local/player server hosted by a friend, but I think it also happens to the host. This is not a new issue in 41.68.
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