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Magic Mark

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Everything posted by Magic Mark

  1. A North Korea is the Best Korea!

  2. Cooking Stir Fry, walked outside and ended up confronting some players who were headed towards the farmhouse to base. Obviously, I was already there. So I invited them to stay, but they left. For safety reasons I followed them to see what they were saying (they were using direct chat to converse with each other). They started talking about taking the farmhouse over, and thankfully, they eventually decided PVP would only screw them up more because I apparently 'looked experienced'. Well, would an experienced player let the entire farmhouse burn down in a cooking fire because of a decision to follow passerbys?
  3. Whilst I kind of agree with what you're saying, the lack of loveliness in your post is disturbing. You are right of course. I did get carried away. The post came on the heels of me chopping threw a forest of trees to get my second carpentry point only to discover I needed 4 now. I was a bit angry and frustrated with what I already felt was ridiculous grinding in the first place. I am a work smarter not harder kind of guy so it was really eating at me. I do apologize for the rant. I do love the game and will go right back to it however I do wish there was a bit more thought put into the myriad of ways to find and collect water. Level 2 carpentry pre-31 would be the equivalent of level 4 in post 31. The levels just got divided up to be a bit more in-depth. It does take slower to level up everything you aren't specialized in in your character build, though.
  4. Oh, unfortunately, it is. There was roughly 30 ish people (I think) living in that single community that were moderately active at the time. It was a well established server from a website community and everything. Zedgamingplus or something like that. 2018 EDIT: Some details were definitely exaggerated to make the story read better but the TL;DR of both of these posts are more or less accurate. The server has since shut down and the 'regulars' from that server AFAIK have moved on to the larger full-RP servers, where the drama is dialed to 10
  5. Well, I should also mention that our base was in the sawmill outside of Muldraugh with the warehouses near it in a clearing in the forest. This also meant that there wasn't many directions I could go. I ran along the treeline until I came out to the highway and began my journey. I ended up running into two of our group members on the road. One of them was shot and in need of medical attention, so I patched him up. One of them, whom we will name Ben for now, wanted to go back and try to fight. Ben was one of the long-term community survivors so he had a bit of attachment to the base. I didn't really know him that well, I kind of assumed he was one of the leader's "inner circle". The other one, the one that got shot, was a new community member who had joined the server the day before. Her username was "Oga" so we will refer to her as that. I told them that there was no way we were going to win that fight, and the fort was lost. We had already confirmed that at least half of the people there had died. I said that we should just ditch that whole setting and start another group, and that's what we ended up doing. For a little bit. As we traveled into Muldraugh, we actually ended up finding two more people in the diner that you would walk past on your way north. They were also group survivors, however they said they were waiting for a friend and already had their own thing going, so we could basically have joined with them or continued walking. Ben decided to stay with them and see who else made it out, and Oga said that she might as well stay where the group is. Stubbornly, since I knew that Ben was still faithful to that dictator of a leader, I left them there and started heading down the highway some more. It was at the police station where I ran into another player, but he didn't respond to me whatsoever, so I just continued walking. I ended up at the Pizza Whirled down the road, where I surprisingly found some canned food and beef jerky. TL;DR -Run through woods, reach highway -Meet up with two people, eventually finding another two people -The two people ditch me to try and rebuild their group -I leave
  6. Here's another zinger for you, BayCon the Bacon. Background: So in this story I was playing on a server that my friend recommended. I was extremely late to the server's development, there was no 'starter pack' for new survivors to be able to survive (everything in the custom spawns were looted) and the services had already been shut off. Basically, had my friend not told me that this was a server with well established communities that he thought I would have fun with, I probably would not have joined that server. But I did, and to my surprise it was amazing how lively things were. There was a decent player population and some settlements. Deciding that I am now stuck with fending for scraps, I decide to search the areas in Muldraugh that people usually miss on scavenging lists. Locations being the furniture store, bar and small general store near a trailer park. So I search the general store first and manage to snag some non-perishable snacks and an empty pop bottle as well as a schoolbag to hold some stuff in. Maybe this won't be so hopeless. I search the furniture store. Somebody did get to looting it, but there was still a hammer in the back. I go to the bar. I was hoping I could find some basic medical supplies in the washroom, and if I'm lucky, some peanuts and drinks. Surprisingly there was an open window, so I climbed in it not knowing what to expect. And lo and behold, there are two players in the second floor of the bar. Unsure what to think, one of them tells me that they are from a large camp, and they had pretty much every necessity one could want. They invited me to join them. It may be relevant to note that I was playing as a Fireman with First Aid, so I had some decent traits to offer the group. ... So fast-forward x amount of IRL days and x amount of weeks ingame, and I'm a prominent figure in this group. By then I had met everybody, and we had a good setup going. I was one of two people in the group with a high medical skill, so people relied on me. One thing I didn't like was that the leader gave people specific jobs, and he had a daily quota that we all had to fill as well. He was a pretty strict kind of person, but he was also forgiving and somewhat patient, so it wasn't THAT bad. However it was still a rough system that I could see some people not getting used to. I was required to stay at the base and ONLY leave if somebody requested medical assistance from out of the walls. When there wasn't wounds to heal, my secondary task was to patrol, water plants and make sure any items that got dropped got organized properly. This was annoying to me as I was a fireman profession, and they weren't taking advantage of my athletic character build. Apparently they didn't need anymore runners, so I was stuck hanging onto my First Aid training as my one job there. Obviously this leader kept me out of the ability to make changes, and he kind of wrote me off most of the time, giving me tedious tasks that didn't take long to do or didn't give me a job at all, leaving me to either exit the server for the day or sit there and twiddle my thumbs. The event: The main reason why I stayed with this group wasn't because of the safety, but rather because of the drama. Players would develop personal issues with each other all the time. Whether it was because one player was trying to show off, or because another player ate somebody's stir-fry, there always seemed to be somebody not talking to another somebody. Usually these arguments ended up involving the majority of the group, having everybody stand in the middle of the compound managing a large discussion about these things, and it gave me a chance to shine and be respected as a capable human being. So, the big argument that essentially divided the group was over the fact that the 'leader' did not trust people outside of his close friendgroup to make changes or do anything outside of small tasks. Somebody, who was in a similar situation to where I was, had had enough of being told to 'take the day off' and 'stay inside'. The leader and his groupies responded with how it was the safest survival-wise to only put the battle tested people out there, to which I spoke up and responded that maybe more people could be "battle tested" if he didn't let only five people leave the compound anyways. This developed into a huge fight. People were talking over each other, some people were ignored. It became a huge yelling match that went on for at least an hour. Two prominent sides in the argument were there. One side was saying that if the leader expected to keep his group population as high as it was the leader would have to start giving everybody a bit more freedom, while the other side was saying that people would get themselves killed if everybody just left when they pleased. Nonetheless, the Leader began yelling for everyone to shut up and go to their positions, and the next person to challenge the "pure survival" rules was getting the boot. And, of course, he veto'd over everything everyone said and didn't make any changes. The next day, the person who started the argument in the first place was found dead in his room. Hit with a melee weapon. Everybody in the group was at arms that day. People accused the leader of doing it, some people said it was a random attack. The leader, obviously defending himself, said that whoever did it must have snuck into the camp. People were saying that if they weren't even allowed to speak their mind they might as well find a place run by a nicer person. The 'leader' reassured everyone that things would change down the line when the compound developed into a safe society. As this conversation was happening, two zombies had climbed over the fences at the main entrance and had managed to get inside through an open door. They killed an AFK player, caught him off guard in his own house. They also then managed to bite somebody else. After eliminating the zombies, the leader took a shotgun and killed the guy who got bit. No goodbye or social interaction, just went and shot him. This pissed a lot of people off, and a decent amount of people wanted to leave. There was no organization in the group from that point forward. Some players left. I stayed, but planned on leaving down the line when I could get ready to go. ... The next day I was doing inventory when I heard gunfire. I ran outside to the sight of a group of people standing in the main gate shooting into the compound. We were being infiltrated. I ran and asked the first friendly I ran into what was going on, and he just told me that some of the players who left had got another group to assassinate the leader. Before he could get into details he ran off towards the courtyard, gun in hand. I would have approved of the idea of assassinating the leader (or, well, getting him out of that position by any means), except these people were just shooting everybody who stayed behind. I was in a precarious situation. I made a bee-line to the medical building and grabbed a big hiking bag, a fully-stocked first aid kit, a handgun I had stashed with one box of bullets and a baseball bat. I grabbed the chips and two bottles of pop from my stashed rations, loaded up on whatever else I could fit in the bag and began to head towards one of the gates. As I stepped into the main courtyard, I was shocked. There were at least a dozen bodies just in the courtyard area, and some more people running around shooting. Some unarmed people were sprinting in all directions, and there were a fair amount of zombies that had wandered in on the chaos. The gate doors were broken completely. I then noticed that I couldn't tell who was going to shoot me and who wasn't. It seemed like the attackers had won, but there were still random survivors that I recognized that were running around in a panic. I think I saw a body that looked like the leader's, but I don't know. Needless to say, I booked it out of the 'secondary' exit, running through the woods. TL;DR -Leader of big walled-off community that has been standing for a while refuses to trust anyone. -Suspicious death that makes everybody on edge about leaving -Zed kill AFK player and bite somebody. -Leader puts down player within next five seconds without giving him time to prepare for a respawn/anything of the sort. Essentially boots him from the community by killing him (No s***) -Players leave, then come back with more people/weapons and go on shooting spree
  7. No it's not. Fishing buffs can confirm that fish can get that heavy. And yet a tree yields two 9 pound logs. So a tree weighs less than a big fish. I personally like the idea of making the game more realistic than your average "crafting" formula game. Sawing boards and planing them should take much longer and you should also be able to use a wheel barrow or drag bundled up logs with a tarp and rope. Half a tree should weigh much more than 9 pounds. But hey, that is just IMHO. I love this game either way. Anyway, if you take a big fish at the rate of 6 logs... what would you say is heavier? I would apprieciate heavier logs or lighter fish! A corpse weighs 12. I can't imagine many fish from a river weighing 2.5 times as much as a human. Hey, maybe have varying corpse weights since everyone is not the same weight might be a good idea? The weight of objects is in no actual units, bro. Fish have their displayed weight but their actual wait in the game units is NOT 30.
  8. I was out scavenging with one of my group members through the businesses along the Muldraugh highway. There were some nasty hordes about, some reaching high really high numbers. There were a collective large, uniform bunch spread out across the parking lot of this one strip mall we were at, and I yelled at my friend that as long as we didn't freak out and made as little noise as possible we could navigate along the outskirts of the zed just fine. Two minutes of sneaking and about five zombies from the horde aggro to us, shambling slowly. My friend swings his bat, it has little effect. So he panics and begins sprinting towards the break in the zombies, leaving me there. As he sprints towards the end of the parking lot the zombies that aggro towards him begin filling in the break in the bunch, leaving me in the middle of a cloud of zombies surrounded heavily. I turn around. A uniform group of zed are behind me, not aggro'd but still forming an unbreakable wall. To the left of me is some shops, but with the doors locked and no doors on the other side to escape out of. In front of and to the right of me is a huge group of zed, a quarter of them already shambling towards me with more zombies joining them. I equip my pistol, which had a laser and red dot attachments. I aim towards where I assume the least dense amount of zed is and begin firing. I watch as the zed stumble back, getting a headshot on a chunk of them. My character reaches moderate panic. I know that if I go through one of the shops to the left of me it will just be a last stand situation, and running through a break would be just as risky. I was going to die. The horde of zed filled up the entire parking lot. All of a sudden, three players run out of the burger joint near me, which was also part of the strip mall. Immediately, one of them yelling "HOLY S***" and runs back inside. The second one joins him, and closes the door, leaving the third player outside. I assume they locked the door, because the third player yelled "OPEN THE DOOR" a bunch of times. So that player turns around, sees me, and equips a shotgun. The a-hole begins firing indiscriminately, sending some shots in my direction, reloading, and then turning around and firing through the windows at his buddies who ditched him. I then hear return fire, and there is some insults thrown across at each other. I'm still fighting zed while this is happening. So half of the horde diverges towards the gunfight, leaving me just enough of a break for my Firefighter to sprint through reaching the other side of the parking lot. I find my friend on the other side of the fence, hiding. We can still hear gunfire, and eventually the sound of the shotgun stopped followed by the obvious zed sound of tearing and biting. The sounds of glass breaking and more gunshots belt out of my speakers. This goes on for 2 more minutes. So, while watching from a safe distance, we watch as the group inevitably dies. We hear the 'biting' sounds yet again. All of a sudden, a player comes slowly sprinting out of the one door, running along the walls, with tons of blood leaking out of his body. He sprints to a house down the street, we follow. We decide we are going to try to be as helpful as possible to him to avoid a fight. So, the new house he was at attracted a bunch of the other zed, so we cleared out the ones banging on the windows and doors. So we walk in on this guy searching the washroom, obviously finding meds. My character was medical-skill heavy, and I had a stocked first-aid kit, so I offered to check his wounds. He turns around, says "Oh there you are, Cameron. And thank you" Obviously, I'm not Cameron. I check his wounds, and surprisingly, no bites. There was a scratch a some lodged bullets, followed by a deep wound. So I patch him up, gaining a fair bit of med skill. After I'm done, I turn around and realize that my friend has collapsed on the ground dead. Apparently he had been bitten several times while running through the horde, didn't change his bandages and died accordingly. So the guy that I patched up equips a gun, turns to me, and says "This is what you get for ditching kitti out there" and starts shooting at me. He misses, probably due to his injuries. So I run out the front door, and he goes and stands at the window. I start typing "I'm not cameron" as this guy starts opening up the window. Thankfully the message came in time, because he lowered his gun. We start talking, and eventually he starts asking me what gear I have on me. I tell him "Nothing special". He raises his gun and starts firing again. All of a sudden, my friend reanimated and finishes this guy off, "surprise" ambushing him in the house as he was shooting at me. Lone survivor, 10/10
  9. No it's not. Fishing buffs can confirm that fish can get that heavy.
  10. You can ask, you can't insist. Post once, respond to any discussion, but don't keep bringing up the same thing over and over please. That's surprisingly a very low reply. Thank you for answering his question by telling him he can't ask it anymore. That was an awful thing to respond with, and no, it was very relevant to discussion and a proper answer was indeed warranted. He only asked three, once originally and the second time a long time later when everybody moved on and his question was still not answered, and a third time after nobody responded and the conversation moved on yet again. And no, I don't have the time invested into this forum to fear calling out an admin.
  11. I like this idea, but there should be a way for the owner to see which container has the stuff in it.
  12. I've seen this done on youtube and on discovery channel, but I'm not expert on it. With farming becoming the main source of food later on, options for makeshift preservation should come in as well. As the title says, makeshift, powerless fridges. I'm no expert, but one way simply involved sending spring water around the fridge through pipes kept the inside cooler than the outside noteably, and another way involved using dirt/sand. Yah, I didn't do much research into it. However powerless refrigeration - Not as cold as a standard refrigerator, but better than nothing - should be an idea to be considered.
  13. This is something I've been trying at for a while, some direction would be greatly appreciated.
  14. I have ran a small server since the beta for it, and recently I noticed that there was an application within the PZ folder (I'm on steam btw, if that matters at all) for changing the server settings. I changed the settings I wanted, and when I pressed 'save' it asked me to select my project zomboid folder. I'm not sure what I am supposed to do there but I tried picking the PZ folder out of it's folder in steam but it just didn't seem to work. I have no idea what I'm doing wrong, may somebody please point me in the right direction?
  15. I'm not sure what game you're playing but the farming and the fortifaction are extremely easy since once you clear an area out the zombies don't seem to come around. The combat system is also easy, as long as their aren't multiple apporach angles of the zombies, with just a frontal surface area you can kill zombies for a long time. Sure you have to worry about zombies coming behind you but if you clear out a point and work foward then they are never there. I don't think anyone is sitting in a room with cans of beans, I'm in a fenced in farm that zombies never break into sitting on my hands untill it's time to water plants again. I can go out and clear more area, but once I loot the warehouses and storage areas there's no real reason for it except if I want some of those bags of chips or cans of beans I never really need to use. I've been playing here, it's by far the best spot in my opinion, you can barely build any fence and be ready to farm. http://pzmap.crash-override.net/#0.5562276552555384,0.1969010133005076,120.24176954732516 I guess I could role play and move around for no reason but like I said before, can't wait for the hordes ^.^ I'm going to make a new save and do everything ideally, I'll grab all the books and tools I'll need before I start farming. Lets see how long I can keep it going. If that is the case, then you are obviously playing farmville and just seem to have mistook the two games for camera angle simularities. I haven't found ONE trowel. And I have gone through 5 characters, each one trying a different approach of survival. That alone would be a good enough incentive to say farming is at least inconvinient - if the fact that plant deseases and the ability to trample crops easily didn't come into play. Finding an axe is hard enough as it is, let alone saws being much less common than hammers. Oh, and you must have made a terrible generalization about the combat - the combat is extremely difficult to go by. The combat values themselves can disprove your arguement right there. You hit a zombie with an axe/hammer/bat etc. Still a noteable chance it doesn't knock them down. Play 'push zed' for five minutes Hope that in that time no zombie joins the fight, from ANY angle. Mess up your timing and you will recieve the scratch that will end your life. That situation up to the scratch/bite is what generally happens 1/3 melee encounters - I have no idea what game you are playing. And at your one 2nd last remark - moving around isn't roleplaying. It is one of the nessesities to pushing hours out of the game and finding what you need to build up your survival situation. Scavenging weapons in one area won't last forever, you will need to move out sooner than later. And not only that, the zed population poses threats as well.
  16. I disagree heavily with this. Surviving isn't the only objective, you have the freedom to thrive as well. If you have the surviving part down and choose to camp out in the back room of an isolated house with 20 cans of beans with access to rain barrels, then sure, you are surviving, and there isn't much. However, it is the push to thrive that makes the game difficult. Lets say that moving on from your previous location to reach the motel north of Mauldraugh. One zed bite can kill you. One scratch can kill you. Your weapons can be gone halfway through the journey. Then you have to deal with the horde of zeds usually surrounding the place. Use a gun? It's easy but you are making a ton of noise. Use a melee weapon? Watch your ass. And then fortification is another thing, and then farming, and then maintenance. All of which are not easy. But if you want to stay in your isolated house and not accomplish anything new, then you are set. And if you are satisfied with just borderline surviving, then I can see how you wouldn't get much hours out of other games, either.
  17. I have been living in the second floor of the big school in West Point for a fair bit of time. I can't find farming equipment anywhere, however I am blessed with a years worth of canned food scavenged from the nearby houses and enough butter knives to last me a month, not counting my surplus of crowbars, hammers and axes. Zombies don't even reach the second floor.
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