Kim Jong Un

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About Kim Jong Un

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  1. Kim Jong Un

    Farms still working in winter?

    Crops are already balanced to grow poorly in winter, as-is in the game mechanics. If they are near a fire, this is a potential solution to fixing that. I don't really see the issue personally, you can set the amount of food loot even lower than that.
  2. Kim Jong Un

    Water/Swim Mechanics

    I don't see this as an actual issue in my opinion, If somebody builds a water base off of the mainland and has to soak themselves to get to it, lose access to the benefits of having land (vehicles, foraging) and are now heavily inconvenienced by their location travel wise. It's a give and take, which is why plenty of survival games entertain this as an actual possibility. It also isn't stated that the players can build out on the water by simply swimming, since they wouldn't have any kind of support unless somebody builds a bridge (opening a way to zombies). Forbidding building on water tiles may not be the answer as people would probably be pissed if they couldn't set up bridges across streams (as many currently do) but not allowing build tiles that aren't connected to solid ground in any way (as mentioned or otherwise) is the answer to this. ~~ If people are worried about folks swimming to the other side of the Ohio river, on the other hand, the simple answer is to cut off the map at the edge of the river, as having an out of bounds area isn't an issue if it doesn't exist. This tactic is used in most games.
  3. Kim Jong Un

    Cannot Pick Up Church Pews

    This is the exact same issue that many shelves have that are placed as shorter versions of the full shelf. They aren't tied to any part of the map, but any instance of a longer object (pews, shelves) that are shorter than what the furniture system recognizes that they should be.
  4. Kim Jong Un

    Pitch for a Pitchfork

    These are great ideas! I think the idea of pitchfork and hay is great, kind of like how we have rope and logs. Turning compost as a one-time boost for composting speed each batch of fertilizer could be a neat idea as well.
  5. Kim Jong Un

    Toolbox

    A toolbox container would definitely be a great idea. It could easily work similar to the first aid kits that we find, as to not complicate things.
  6. Kim Jong Un

    Compass

    Thank you for the response, @RingoD123. It may be a more feasible request to have a simple static compass put on the corner ingame map items (perhaps the legend), maybe in the future when there aren't things of higher priority going on. It's a small detail, but it could easily clear up any disagreements when I can't readily send people that image. Keep up the great work! I look forward to seeing what you guys pull off in the next build.
  7. Kim Jong Un

    Compass

    There was a lot of talk about this on a thread a little while back. So far, many people want the compass - enough to not just ignore them because experienced players don't need it. It certainly seems to come up enough that we should actually explore this as a possibility rather than immediately dismiss it. The problem with the camera angle of the game being an end-all be-all is that we also have access to maps that are not oriented in the same direction. It is very clear that these maps are intended to lead players towards hidden items and provide some kind of direction for different elements of gameplay (hordes, loot, ex-bases) and therefore, there is merit to establish which way is which if one were to try and direct other players using these maps. The maps aren't difficult to understand, but still - Right now we have "map north" which isn't exactly the same as "top of the screen" North. Also, providing directions for friends and deciding in-game on what the orientation is. That is a very valid point, one that wasn't successfully ruled out in the last discussion. Having been involved in multiple groups, "top of the screen" and "top right of the screen" and "head right" all mean totally different things from server to server. As much as this was repeated on the last thread, no, there is no solid, stated consensus on this. Is teleporting players the easy answer to write it off - no, it isn't, since using commands for stuff like travel is considered taboo for a lot of people, and a lot of players (like the folks on my server and those that I've joined) play without the use of commands exclusively for the sake of having the fun challenge of playing the game as intended. I guess it is also a valid point that it may not be as fruitful to implement a navigation object that becomes obsolete through player experience. I think giving an official in-game decision on what's north and what is actually northwest could benefit everyone though, so there is at least more cohesion there. That's my 2c of the USD. Have a wonderful day!
  8. The 90 degree turns on the highways are truly an annoyance, since there is no warning whatsoever and you don't have nearly enough notice of them coming because of the limited camera zoom while driving. Since the vehicle handling mechanics are designed to support gradual turns (like how real driving works) and decently mimic real handling, the roads where you drive at the highest speeds could at least reflect this - the "offramps" seen in the highway intersections are a gradual curve, so using gradual curves for the larger roads would fix this problem. This is direct proof of smoother curves already being used in the map, but at a smaller scale, that work. Inner city 90 degree turns and most of the country roads having them I can accept, but the idea that freeway traffic all have to slow down to make 90 degree turns after a long high-speed 50+mph straight can be immersion breaking. Yes, this change would be hard work - but as the commenter above has said, this is a necessary evil and a change the game should ideally see before release. Map creators are trying to implement something of the sort in their own maps already - it doesn't look pretty, but at least it works out much nicer than this.
  9. Kim Jong Un

    Please fix highly unrealistic jar and jar lids.

    Yeah, 60 days is far too little. This is definitely something that needs to be changed, since 60 days kind of defeats the immersion and point of canning stuff.
  10. Kim Jong Un

    Adjustments to Skill Progression, XP, etc.

    A very well-written post. I can agree with almost everything you have said here, except that I find some difficulty in defining what counts as a work area to add towards XP growth. That said, I totally agree that having the option to practice something removes a lot of excessive button mashing and repeating the exact same minor processes. For balance, one may consider having practice consume resources, while granting the player an extended growth of that skill over a long period of time. I think reading skip through time faster is a great idea that has little downside for the reason that sleeping uses the same system. I would love to see this implemented.
  11. Kim Jong Un

    Compass Item

    The problem with the camera angle of the game being an end-all be-all is that we also have access to maps that are not oriented in the same direction. It is very clear that these maps are intended to lead players towards hidden items and provide some kind of direction for different elements of gameplay (hordes, loot, ex-bases) and therefore, there is merit to establish which way is which if one were to try and direct other players using these maps. The maps aren't difficult to understand, but still - Right now we have "map north" which isn't exactly the same as "top of the screen" North.
  12. Kim Jong Un

    69 Zeds

    Alcoholics Anonymous meeting, or any kind of intervention of sorts. It would be great to see the various community centers around the place get this rare scene.
  13. Kim Jong Un

    The Sound of Mucus

    Looks awesome! I think the farther zombies shouldn't suddenly give up when the survivor dies, though. Join into the buffet (or at least try), am I right?
  14. Kim Jong Un

    Planters

    I meant to hyperlink the picture of planters used in the article, but yeah, I can agree with that. Not so much on your roof collapsing on you, but that's where I was going with being unable to have soil/planters on low level carpentry structures or house roofs.
  15. Kim Jong Un

    Inverse decay setting for zombies

    This could be interesting. I wouldn't use it normally, but for a good challenge run, this could be very spicy.