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Evanlet

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  1. Live bait in a vending machine??? Thats a sad life. EDIT: I just did some more research on them. It really, really is a horrible and sad life for those poor creatures. Can we get one in game?
  2. There is a bug in build 26 where if you drop one bag (in my case a rubbish bag), every item in your inventory will also be dropped and you can't pick them back up. Also, if someone picks it up for you and drops it again, you can't see it. I had to relog and have them put my stuff in a fridge before I could retrieve it.
  3. So I was just wondering how flexible the multiplayer system is. For example, how in depth can mods get in the future, will vehicles be a possible addition from modding? (If it's possible to tell now) This is just because the idea of custom servers such as Life Roleplaying servers with jobs dawned on me. There are offices (for jobs), buildings, grocers (jobs/buying food), and hundreds of houses for players to live in, you can farm (could be a job, where you then sell your crops to grocers who sell those crops to other players), in the next update you can fish (fisherman job), etc... So what if a person wanted to create a Life RP multiplayer server rather than the traditional zombie survival server in the far future? What are the possibilities?
  4. How would you add a server to the list? Under "Add Server", after filling out all the details, click "Add" does nothing, clicking quick join just says "Connecting..."
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