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Darthbob2000

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  1. I'm testing a mod I've created and I'd like to test it on dedicated mutiplayer server without uploading the mod to the Steam Workshop. But I can't figure out how. Anyone know how to install a non-workshop mod on a dedicated server? I'm assuming I have to run the dedicated server in non-steam mode (but can run in steam mod if needed). I've installed the mod into these locations, but no luck... C:\Users\[USER_NAME]\Zomboid\mods C:\Users\[USER_NAME]\Zomboid\server\mods E:\Games\Project Zomboid\server\mods E:\Games\Project Zomboid\mods E:\Games\Project Zomboid\server\steamapps\workshop\content\108600\12345\mods *(tried to mimic the workshop convention, also tried to update the appworkshop_108600.acf file but not sure what the manifest and other timestamp values should be, etc) I've included the default.txt in all mod locations above. Have tried different combinations of adding the mod name and workshop ID to the servertest.ini file (sometimes only populating the Mods value but leaving the WorkshopItems value blank). Any ideas/pointers are much appreciated!
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