Greetings
I am trying to find what different files types are used for. Knowing is half the battle and I would like to be able to tweak my MP server's maps and player files w/o fear of having to wipe everything in order to make any changes.
First question, what do the following file types do/what are they used for?
servertest folder
map_####_####.bin - This one I know. It holds 10x0 tiles in a chunk. I delete these to reset certain areas. I am well acquainted.
chunkdata_##_##.bin
zpop_##_##.bin - Obviously it holds zombie data. How do I decipher the numbers in the file name? What happens if I delete this/these?
map_meta.bin
map_t.bin
map_zone.bin
reanimated.bin
recorded_media.bin
WorldDictionary.bin
z_outfits.bin
zpop_virtual.bin
erosion.ini
players.db
vehicles.db
players.db-journal
vehicles.db-journal
WorldDictionaryLog.lua
WorldDictionaryReadable.lua
servertest_player folder
global_mod_data.bin
map.bin
map_meta.bin
map_sand.bin
map_sympols.bin
map_t.bin
map_ver.bin
map_zone.bin
recorded_media.bin
serverid.dat
vehicles.db
WorldDictionaryReadable.lua
Second question, can I go in and edit the contents of these files and how?
Thank you so much in advance for any help. I'd like to know these things and share the information with others learning how to dig into these files to make the game better for players.
Dagesh