Hi everyone, I have a custom soup can I wanted to add to a mod. I copied the in game can of mushroom soup and for some reason now, in game, I can't open it and get "opened" can of soup in return. Can anyone help me with whatever I'm missing?
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[code]
module Base
{
/****************************** FOOD ******************************/
item CannedFamilySoupOpen
{
DisplayCategory = Food,
Weight = 0.7,
Type = Food,
DisplayName = Opened Soup for my Family,
EvolvedRecipe = Omelette:5;Soup:10;Stew:10;Stir fry Griddle Pan:10;Stir fry:10;Burger:5;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
Icon = CannedMushroomSoupOpen,
HungerChange = -100,
DaysFresh = 999,
DaysTotallyRotten = 999,
ThirstChange = -100,
Carbohydrates = 19,
Proteins = 3,
Lipids = 8,
Calories = 160,
Packaged = TRUE,
ReplaceOnUse = TinCanEmpty,
StaticModel = CanOpen,
EatType = can,
CannedFood = TRUE,
WorldStaticModel = CanOpenMushroom,
}
item CannedFamilySoup
{
DisplayCategory = Food,
Weight = 0.7,
Type = Food,
DisplayName = Soup for my Family,
Icon = CannedMushroomSoup,
Carbohydrates = 19,
Proteins = 3,
Lipids = 8,
Calories = 160,
Packaged = TRUE,
StaticModel = CanClosed,
CannedFood = TRUE,
WorldStaticModel = CanClosedMushroom,
}
}
[/code]
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