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D3st

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  1. Great new thanks you very much
  2. I think its would be a nice way to make player feel safe to leave game when they are done for the day and come back next morning where they have left it without (cheating).Could be a way too for later part of the game to have something for faction VS faction by grabbing strategic part of the map like the bridge which lead to louiseville :).Sure thing we need something which froze time when player quit for base-gen-garden-fridge ect...
  3. Farming MP idea Hi there,here a suggestion about farming.Would it be possible to create a small system that when planting stuff on ground safe house,when you quit everything froze as well?I mean food rotting,plant needs and your gens ect...Right now if you play on a heavy populated server and the server never pause you are facing a big problem over time.If you sleep IRL more then 6 hours if you come back into the game there a great chance that plants will be dead and gen empty. An other idea that i got to expand the first idea would be some kind of flag that we drop near safe house to expand it(most be connected to safe house to advoid mp grief).This could be expanded lil futher with faction system where faction can slowly grab land by unlocking them via the new tech tree coming or other system based on number of player inside the faction.Anyway each player should be able to expand it at least 1 time.So garden remain protected by the first idea i had when player is offline. Cheer D3st
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