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Geras

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Posts posted by Geras

  1. 6 minutes ago, Thuztor said:

    From changelist 41.51:

    
    - Added hair gel. Mohawk will now be flatten if you wear a hat. Now need hair gel to fix it.

    Maybe this is your answer

     

    No, not really. I specifically chose flat mohawk as my hairstyle, but sweat band changes it into short mohawk.

  2. - Reduced number of hunting knives stuck in zombies.

     

    Not sure if this is needed, they are very rare now anyway. In my latest run I think I maybe found 6 hunting knives in close to 1500 zombies killed.

     

    It would be cool if the number of better weapons on zombies increased at least slightly with time passed.

     

  3. 1143. More foraging zones.

    I find it strange we can't forage i.e. on farmland, or in green areas in towns. I'd be cool if foraging in these places was possible for stones, branches, earth worms, insects, etc.

     

    1144. This one isn't probably a small suggestion, but the fitness system should be reworked. Every exercise, however small, should be beneficial for the player, increasing the damage/carry weight and endurance pool by tiny increments. This way we'd know that however small our workouts are, we get some bonus out of it.

     

    As it is now, there's no point in using the fitness system if you have 6 or more points in strength or endurance - gaining the 7th point would take ingame months to get afaik by mostly exercising and doing little else.

     

    1145. Removing grass should give us grass to use as kindling or to use in composter.

     

    1146. Painting picket fences using different paints and colours.


    image.png.6696f4d38374f08c6ea117f826677437.png
     

    1147. Cigarettes should spawn in random amounts from 1 to 20 in a pack, not always 20 in a pack.

     

    1148. Traps with bait should have bait visible in the world to know at a glance which traps have bait, and which don't.

     

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