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Trackhe

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Posts posted by Trackhe

  1. Good Day,

     

    i try in many diffrent ways in Lua to get the State of the Snow. 

    But i get only 0, nil, false or an error (maybe if i try bad syntax thinks my bad.)

    if i get with

    print(getClimateManager():getSnowIntensity())

    then it prints out how strong it snows. from 0 to 1

    but i want to get the snow amount of the tile.

    sometimes the debug general log message shows the snow change from 0 to 100

    but this is what i want to check with the code. because i want to change the car skins to a snow version if the tiles are snowly.  (maybe anyone have a better idea to decide when the cars should be snowy)

     

    i tried out:

    getClimateManager():BOOL_IS_SNOW
    getClimateManager().BOOL_IS_SNOW
    getClimateManager():climateBool --but i dont relly know to use it.
    getClimateManager():getClimateBool(int int1) --same problem i dont figure out which int is it.
    zombie.iso.weather.ClimateManager.BOOL_IS_SNOW --its alwasy false. surly the default because i guess this is not the right instanz i dont know
    getErosion():snowCheck();
    getErosion():isSnow(); --every time false

     

    no idea that i can do
    i had the idea to get the x y z data from the player and then check the tiles but if i cant do so easy thinks i guess i need to learn it before i try thinks like that. (i found the classes already for this step. )

     

    I hopy anyone can help me. maybe it is not implemeted jet or i do thinks wrong.

     

    Best regards and thank you. Trackhe

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