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Daec

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  1. Like
    Daec got a reaction from CanadianWolvie in Concept: Suggestions for Huntable Local Wildlife   
    I just mentioned it, that a quick search would have been a good idea. Additionally i would like to direct you to the [read before posting] threads so you know why i do so
  2. Like
    Daec got a reaction from unsaved_progress in Bodily functions & Hygiene   
    I don't think so...
    Why should they? I only flew over the mod guidelines once. But as long as your mod dosn't damage the game, the User or the Reputation of TIS or PZ, there is hardly any reason i guess. So as long as your mod doesn't contain racism, child molesting or things like that, you could mod it i think. And i don't think you can apply any of this to a 'i need the bathroom' mod. Except you Plan to implement the Option to molest Black children with your poo of course
  3. Like
    Daec got a reaction from CanadianWolvie in Find More Weapons But With Less Durability   
    that they aren't meant to be used as blunt forced wearpon may be the reason why they actually would be arkward to wield (like mentioned in one or the other thread)
    but for the durability i would have to say, you could probably bash in zombie heads for years without a crowbar breaking. They are solid steel rods (if they are cheap) and probably more often made of chrome vanadium or something similar, more durable. They are meant to pry things open so bashing in heads would be more of a kindergarten task to a crowbar. even with a regular steel rod you could probably bash in heads for weeks befor it really starts to wear off...not talking about the amount of skulls it would need to break it in half. if it would even break.
  4. Like
    Daec got a reaction from CanadianWolvie in Rain Gear   
    http://theindiestone.com/forums/index.php/topic/6294-raincoats-for-the-rain
    Maybe have a look here for some oppinions
  5. Like
    Daec got a reaction from LuckerLuke in Etsa's Super Suggestion Thread!   
    though you are advanced member, im not sure, if you've really read and understood the stickie threads...especially the "how to write a good suggestion" thread...
  6. Like
    Daec reacted to psykikk in Please make it so zed bodies disappear after time.   
    wouldn´t that go against zombie lore ? 
    a zombie does not eat to susatin, but out of instinct.
    it also feeds on living, fresh meat.
     
    they also seem to be able to distinguish between zombie carcass and not infected carcass.
     
    so: laying a trap with a living, but shackeld npc: yes
    laying a trap with a shackled and shot body of an npc: yes
     
    laying a trap with  a zombie body: no, wouldn´t work. don´t know why but wouldn´t
  7. Like
    Daec got a reaction from 123Imirish in Etsa's Super Suggestion Thread!   
    i'm not, but im willing to tell you when i start to be one...
    i'm just pointing out that said rules are there for a reason, not because they are carved in stone but because they make sense....as soon as you are able to recognize common logic...
    OP just named the thread the worst way and then splattered out 38 points of wich half are already discussed and suggested.
    And of course you are completly right, fuck me for not beeing a native english speaking person, and sometimes mixing up the words. BIG FUCKING TENNIS!
     

    Warned. I just told you two posts up to not continue, and you did. This isn't a joke- you're harassing a guy who didn't even break any rules. Next time it's a ban.
  8. Like
    Daec reacted to syfy in Zombies Vs Player Made Walls   
    why did you create two threads on the same topic? http://theindiestone.com/forums/index.php/topic/7220-zombies-walls-and-fears/
  9. Like
    Daec reacted to syfy in Suggestions for EndGame Success ( Migration and Progression)   
    i don't understand why people want to try so hard to define that which will remain undefined. if we were supposed to know what caused it in the first place they would have told us, or hinted at it in some type of storyline that would play the first time you joined the game.
    (Kate and Baldspot style.)
     
    it is what it is, just have fun and try not to get killed too often. don't over think or over analyze it, it's just a game.
  10. Like
    Daec got a reaction from silents429 in Replacement/Addition to Alarm System - Noise during Looting   
    I like this
  11. Like
    Daec got a reaction from ToastedFishSandwich in The Aiming Overhaul   
    this would probably be the best solution for mouse and controller.
  12. Like
    Daec got a reaction from Sieben in Healing phase only during sleep   
    Right. And just out of experience, as soon as there's an RPG out there with an open concept and just a remote approach of survival (you against the harsh enviroment). There are always mods like frostfall and realistic needs and diseases for skyrim or the counter parts for Fallout that make survival, weather and the characters reaction to all these more realistic. So i won't go to far to say, there is a need for realism in open RPGs. Cause put aside the Tons of graphic mods and the most downloaded mods are always the same kind. Survival, weather and realism/immersion. So why not give it to the players as Vanilla if everyone want's this Level of complexity?
  13. Like
    Daec reacted to Sieben in Healing phase only during sleep   
    Yes you're right. In case of Fallout 3/NV I wished Bethesda had made some basic construction to their game (for example a basic weather system) so modders have a ressource to work on and mods like enhanced dynamic weather or sandstorms wouldn't be so cpu-consuming .
  14. Like
    Daec got a reaction from Sieben in Healing phase only during sleep   
    i don't think there is much overdoing. just think of Skyrim or Fallout NV. There are mods simulating nutrition and  healing effects, muscle growth, diseases, needs and what not else. for each game you have to get 2 mods to have all these effects...so i don't know why it should be a sort of overdoing to implement things like this in the first place. because these mods are mostly under the most endorsed and downloaded mods. and if we are here to see the realistic zombie survival rpg happen, why not put things like this in it from the start.
     
    as far as i concern, i would even say, that one medical overhaul wouldn't be enough. there are most likely more overhauls to come. just look at the "cooking overhaul" though better it is still pretty rough.
     
    Edit: and it's not like we are busting TIS' doors in screaming "give us the god damn final version"
            most of us are pretty patient and eager to help improve the game, so i don't think time is a real factor here as long as PZ
            avoids making the Duke Nukem
  15. Like
    Daec got a reaction from Johnny in More, apocalyptic world?   
    it's mostly a no for the official Zomboid. And like said, probably would have to be made a mod instead
  16. Like
    Daec reacted to Rathlord in Finding Katanas in Museums   
    Where did I say that?
     
     
     
    I'm not sure you understand how the universe works, mate. You don't get magically frozen in time if something is cutting you. Moving away from attacks is moving away from attacks- it works exactly the same, no matter what kind of attack it is.
     
    Because you're moving away from it.
     
     
    Fuck I had no idea. Thank the light for you and internet videos, I wouldn't know anything without you.
  17. Like
    Daec got a reaction from Spaniard in Finding Katanas in Museums   
    first of all i think you should stop to mess things up just to feel entitled to be pissen.
    he didn't call you an internet teenager, he called the guy from the "ballistic crytsal" video a internet teenager. And as also has already been stated by Enigma it seems that ballistic crystal is bollocks.
     
    Secondly, just because it is on youtube, doesn't mean it is a proof.
     
    thirdly (and this is the point where it get's funny again): you start to compare boxing as blunt force with slicing of a katana. It's like saying "my car is bulletproof, because my airrifle can't penetrate it!"
  18. Like
    Daec reacted to Spaniard in Finding Katanas in Museums   
    Oh, such sweet irony. You do realize that you're the one claiming it's easier to deflect blunt trauma. You have no room to lecture others on being stubborn when you spout such ludicrous, albeit hilarious, claims for the sake of "winning" the discussion.
  19. Like
    Daec got a reaction from Spaniard in Finding Katanas in Museums   
    Dafuq did i just read?!? O.o
    I would really like to see your attemt to deflect a hammerstrike with your head xD
  20. Like
    Daec got a reaction from syfy in Finding Katanas in Museums   
    Missing point number one (in this entertaining argument): amputations are most likely held at the joints (elbow, shoulder, knee, wrist) because cutting there is a little easier. (Of course nowadays you can cut right through a shin but i'm pretty sure around 1700 they preferred joints because it was easier.) Though an amputation at that time was a pretty risky task where you were pretty likely to die.
    Missing point number two: stating that an average Person is unable to shatter a skull except with a sledgehammer makes you Sound pretty ignorant or like the Rathlord said, trolling. An ordinary Hammer (500g Hammer) is a pretty devastating weapon if applied to the head with a nice swing. If you can't believe, head to home depot, call ambulance first and knock yourself a good one. ;D
  21. Like
    Daec reacted to Anvilman6 in Resting In Multiplayer.   
    Hopefully we'll finally see the update where you can sit on a chair. Imagine. No more standing and staring blankly at a wall; now you can be seated and contemplate the wall with more conviction.
  22. Like
    Daec got a reaction from uberevan in Finding Katanas in Museums   
    But they would have the durability of a Butterknife.
  23. Like
    Daec got a reaction from Tsambo in Animal Scraps   
    don't give chicken bones to dogs, it's not healthy to them
  24. Like
    Daec got a reaction from unsaved_progress in Kübler-Ross's Five Stages of Grief   
    sooooo...basically the whole thread went offroad in 6 posts right? ^^
  25. Like
    Daec got a reaction from Seustace89 in Door Mechanics/Animations   
    Even though i like the idea. Does anyone really know how far the Devs want to push the Iso-Evolution?
    As far as i have read most parts of the Game still stay 2D (don't know why)
    Don't know if this applies to doors though. 
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