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Jatta Pake

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  1. Like
    Jatta Pake reacted to Spracky in What is your craziest PZ adventure?   
    It was the third day since the outbreak. I was in West Point, KY, with my trusty shotgun. I was a newb to the whole "Zombie Apocalypse" scene, and stumbled upon the school. I waltz in through the side door to be surrounded on all sides by zeds. I found a door, where it led I didn't know but I opened it, ran inside, and closed the door behind me. To my disappointment I find myself in a 3x3 room with a fridge, cot, and sink. Everything I could possibly need.
    I stay here two days, hearing the crash of glass and banging of doors. I decide it's time for me to make a move. I pull put my shotgun, get my gear together, and get ready to roll. This is it, the moment of truth. I open the door. At least a dozen zombies are waiting for me, but I can take them. I pull the trigger. The only sound is a faint click. I forgot to reload.
  2. Like
    Jatta Pake reacted to EvaN in What is your craziest PZ adventure?   
    I remember one time, a few builds ago, I spawned in the trailer park, which is, for me, one of the worst possible spawn locations, so I grabbed what I could (a fork and a plastic bag) and went outside to search for a safehouse. Zombies around pretty much every house around, and it started raining. I couldn't enter houses discreetly (no time to force open a window without being seen, and breaking the glass would attract them). So I went further, still looking for a house that I could enter quietly. After a while in the rain, my character got sick and started coughing, then sneezing, attracting more and more zombies everytime. I couldn't lose them, I tried packing them, luring them in a corner of the neighborhood then running to the other side, but there were always a few of them there. After many ingame hours of running like a retard, I was starving, dehydrated, exhauster, tired, drenched and sick, and behind me, a gigantic horde of zombies (no exaggeration, there were like 200-300 of them, maybe more. Zoomed out, the horde filled like 1/2 to 2/3 of the screen). At this point my character was in too bad shape to lose them, so eventually they caught up with me and teared me apart in the biggest gangbang i've ever seen.
     
    Lesson learned : Don't stay in the rain
  3. Like
    Jatta Pake reacted to Hella in What is your craziest PZ adventure?   
    A couple of months ago, a group of me and some buddies were setting up shop in Muldraugh for a long haul stay, at the farmhouse close to town with all the corn and dead zombles and stuff. We were all pretty inexperienced, and that means bad stuff tends to happen.
     
    Our resident doctor was downstairs joyfully cooking bacon in the oven, because at that point the power was still flowing. I was upstairs, oogling my stash of useless jewellery and lipstick. I'd opened a window, because there was no longer a zombie threat, and I realised there was some roof outside. In my past experiences, in the real world, a roof is generally solid, so I stepped out to try and get a good view of the world from on top.
     
    Having fallen through the roof into the bathroom full of medical supplies, I gashed my leg, probably on the toilet or something, I heard they're vicious. My doctor friend came rushing to my cries of pain, and spent a little while stitching me up and listening to my explanation of the dangerous attack on my person. I left the room first whilst he put stuff away in the cupboards, and the house was on fire. He rescued me instead of looking after his bacon.
     
    He ran about trying to save weapons and such, I grabbed all the medical supplies I could carry, and then he decided it would be a good idea to run and shut the oven off. He caught fire, and died in agony just outside of the house. I watched it burn, until it rained and the fire went out. Everything was gone, except for a bunch of painkillers and alcohol.
     
    Taking a look around to try and salvage what I could before the others of our group came back to the server, it turned out that a fair amount of the upper storey had burnt away, leaving no walls to protect us. I went to see if the window that had caused the catastrophe had received justice, and fell through the gaping hole where it used to be, breaking my leg whilst doing so.
     
    Our friends arrived, one of them hunted down the reincarnation of the resident doctor, and then they all progressively fell out of windows or gaps in the floor, until most of us were horrifically injured. Then they decided to move shop to West Point.
     
    tl;dr Our house burnt down due to windows, I had to hike to West Point alone with insane zombies and a broken leg, armed only with an axe and a buttload of drugs.
  4. Like
    Jatta Pake reacted to Jela331 in What is your craziest PZ adventure?   
    Mine was on an RP Server by BeastWoodGaming, it's still up and running and I play on it.
     
    I started off in Muldraugh, a guy named Sam told me directions to their camp via the radio. So, I arrived, I got accepted and I my role in the group was a Scavenger/Forager. It was good, but then there was a food crisis. Everyone ate worms and pepper in order to survive, so we were thinking of moving. We got attacked by hordes multiple times, but that day, everything changed. A giant horde started bursting in our camp, we collected what we could and ran out. I didn't want to run away so quickly so I kept scavenging what I could from it. There was around 50-75 zombies inside, fighting them wasn't an option. I gathered stuff from my room and opened a few exits with a sledgehammer, so I could escape. Everything was falling apart, but there was no time to look back. Sam told us over the radio to meet up at the North Farm, most of our group members were there. I chose to run back to the camp to gather rest of the stuff, figuring that at least half of the zombies left the camp. I saw Aleks, a member of our camp who's a surgeon, he was gathering stuff too. The zombies outnumbered us, by a lot. So, I retreated back after I gathered some stuff, but Aleks was nowhere to be found. A guy named Robert went back to the camp to save him, we heard him calling for help on the radio, but we didn't hear his voice anymore. We thought of the worst obviously. We regrouped back again at the North Farm and I had to leave. The rest went to the Mall and barricaded it. The trip didn't go so well, resulting in 2 casualties. I logged on the next day, they left no food for me, so I only grabbed what they left(tools, material etc.) and set foot to West Point. I was clueless where the next camp is, I was going blindly to West Point awaiting for directions. Robert told me via the radio that they're holed up in a store at the mall. I ran and ran. I had a nasty cold, I was drenched and I was exhausted. I was barely walking, but I made it safely. I brought a lot of food and stuff I found on my trip. The mall was our only hope since Muldraugh was parched and West Point overrun. Now, we're living in the mall. It started getting cold, very cold. It was freezing, even indoors. I broke my foot while venturing the mall from a bugged escalator(thanks Mash) and limped back to the camp and asked with my dying breath "Help me...", a guy named Cleetus(a good friend of mine ingame) splinted me and I survived luckily. It started snowing, it got even colder and food was running low. That's where it ends(I'm still playing on it so this is pretty much what happened so far).
     
    We were usually a camp who took people in gladly, but now with the current situation, another member is an another mouth to feed.
     
    Also, if you're interested in playing with us, go to: http://beastwoodgaming.com/
  5. Like
    Jatta Pake reacted to Rass in What is your craziest PZ adventure?   
    That's good to know, thanks for testing that!
    Anyway, mine was probably getting into the hardware store in downtown West Point with insane zombie settings on day one without clearing any of the zeds (that would have been impossible). I took all of the supplies from the hardware store and food market upstairs and barricaded the stairs with planks from doors. Since I would get immediately munched if I went down into the streets, I used skybridges (again, built out of planks that I got from breaking doors) to get into nearby buildings, loot them and barricade the upper floors.
    From there, I started to clear out the zombies bellow bit by bit and finally managed to block off the part of street between the food market and the town hall. I had the whole street for myself, I could finally get into the bottom floors of the stores. But one day, I used the sheet rope that lead to the parking lot, and there was a horde right bellow the window. I got munched.
  6. Like
    Jatta Pake reacted to Trojan_Turps in What is your craziest PZ adventure?   
    I was running from a horde and decided that it would be a good idea to go through a house to lose them. I do this with houses I have already looted to lose/slow down my stalkers. This however was not a cleared home!
    I tried the door first, it was locked. So started trying to get the window open. When it finally opened I jumped straight in as I knew the horde was right behind me. As I started to close the window the alarm went off. Too late to go back I ran through the living room to the front door. Luckily there were no zombies in the room, but as i approached my exit the window next to it smashed open. I looked out and saw nothing but dead faces starring back. I turn and run as they flood in. My only hope of survival now was to get into the bathroom and climb out the window then run blindly into a row of trees that are directly outside. I open the bathroom door quickly step in and slam it shut behind me. The bathroom turned out to not be a bathroom, or a bedroom but a small walk in cupboard. A small walk in cupboard with a zombie in it. I bash my new buddies brain in with my baseball bat, to the sound of braking glass and banging doors. Making a lovely mess in the confined space. I know the door won't hold out long (superhuman zombies) so I pull out my pistol and point it at the door. I'm going to at least go down all guns blazing. I reach forward to open it and it smashes to pieces. BANG! I get one shot off before I'm swamped. I continue to fire as I have my guts ripped out.
    I went back with another character later on and the house was completely trashed. All I could find in there was a pistol with 1 bullet left.
  7. Like
    Jatta Pake reacted to zac268 in What is your craziest PZ adventure?   
    It was the first days of multiplayer being released. I hadn't played PZ in awhile and had been awaiting to play coop with other people. So once I started I was all fine and dandy, I met a carpenter who found me in my base and he helped me fortify it with his skills. (This was an RP server mind you.) So one day he goes out to loot some nails for us, and finds the school in the middle of town. He tells me that we might be able to take it over and fortify it. The plan alone sounded awesome and too good to pass up, so he got his sledgehammer and I gathered all our equipment and we headed South. There were tons of zombies inside and around. Our plan was that I hold the zombies off while he destroyed the steps to the second story, and then threw a sheet rope out the window for me to climb up. We had control of the second story of the school, and soon we devised another plan to lure the zombies away from the school. After doing so, days went by and we started stockpiling equipment/meds/ and ammo. People started noticing us at the school and one after another started joining our group. We had all the bottom windows and doors barricaded and all around us was clear of zombies. Despite being all bloody and filled with corpses. Eventually the inevitable happened, and my friend, the Carpenter, got bitten. Being a master carpenter, he barricaded himself in his classroom and refused to let anyone inside. I talked to him for at least 10 minutes before complete silence. After he had gone, I decided to take charge of the school. We cleared out a wide radius of infected around us, and set up campfires/water barrels/ and fences on the roof for looks outs. Had a library full of learning books at everyones disposal. At one point a survivor in our group came to me and said she was leaving to head further west. When I asked her why, her exact words were "You practically own West Point" and I won't lie, that felt awesome. It was such a great experience. Sadly, all that was gone once the server reset, and my character never met his demise. I wish I could find another PVE server like that, but I've had no such experience since the day I took over the school. R.I.P. My Carpenter friend. 
  8. Like
    Jatta Pake reacted to Johnny in What is your craziest PZ adventure?   
    Man, so, this guy called Crom, Jetninja, and I, headed down to the police station down in Muldraugh. Everything was great, the road was barren... then we arrived near the Police station. A mega herd. Not like a "Normal" mega herd.... a mega herd of thousands. It was disgustingly huge. I ran at it like a moron, while Crom and Jetninja snuck into the gun room. Then everything stopped, zombies stopped moving, Crom and Jet stopped moving..... The server had Crashed.
     
    When I got back in, I was chomped on, and Crom made it out alive, but jet was scratched or bitten.. I don't remember. He died later on, but man.... I loved that thing. 
  9. Like
    Jatta Pake reacted to Evilwuun in What is your craziest PZ adventure?   
    I made my way to a pair of warehouses in Mul with the hope of finding an axe. The main road was loaded with zeke, so I looped around the backside of the property and approached from the south.
    The first window I tried was locked, as was the door. Tried another window, and it breezed right open. As soon as I pulled myself through, an alarm went off. Listening to my gut, I hopped back put the window and dashed across the parking lot to the other warehouse, put my back against the wall, and waited.
    A swarm of zombies, anywhere from thirty to fifty of them, flooded around the warehouse I was against like water around a rock. They continued towards the alarmed warehouse without so much as a glance at me.
    As soon as it was relatively clear, I gathered my nerve and started around the corner away from the warehouses...directly into the arms of a female zeke. Praying the sound wouldn't draw the herd, I cracked her skull open with a rolling pin and made my escape.
    In the fray, she managed to rip the bandage off my right arm. Somehow, she didn't scratch me.
    Later on, I returned to the warehouses for a much more successfully loot run. Damn close call, though.
  10. Like
    Jatta Pake reacted to Keyboardassassin in Campfire Kit   
    Just a suggestion,maybe instead of planks and ripped sheets or sheets to make a campfire kit. How about a certain amount of stones and sticks/tree branches? 
  11. Like
    Jatta Pake reacted to cannedcream in What is your craziest PZ adventure?   
    Downtown was heavily infested, but I managed to sneak through and finally make my way to the police station after days of trying to reach it.
     
    Broke the window and hopped in.
     
    That's when the alarm went off and signaled all of those lovely zombies I'd so carefully avoided.
     
    In a blind panic I ran through the nearest door as the undead poured into the station, only to find myself trapped in a hallway with cells, interogation rooms, and not a single escape route except for the way I came (which was currently being clawed apart by zombies).
     
    Ran into the furthest interrogation room, eating was meager food I had luckily picked up from a house I decided to make a pit-stop in and sleeping on the single wooden chair, I emerged three days later to find the station abandoned, but torn apart. There wasn't a single unbroken window or door save for the one I hid myself behind.
  12. Like
    Jatta Pake reacted to Kirrus in RELEASED: Build 30.12   
    Normally a gap of 2-6 weeks between a build going stable, and a new IWBUMS build, depends how closed testing goes
  13. Like
    Jatta Pake got a reaction from WolfeClaw in ModdableFarming   
    This is amazing and a huge benefit to the community. My brain gears are spinning with possibilities...
  14. Like
    Jatta Pake reacted to cecilkorik in ModdableFarming   
    Hello folks, I wanted to share something I've been working on. This is a mod that makes it easier for you (as a fellow modder) to add new crops to the game, which can then be grown using the usual farming methods with no additional work on your part.
     
    About ModdableFarming
     
    My intent is to give other modders a foundation which they can use to add their own custom crops to the game. I have tried to override as little as possible within the default farming code, both to make updating the mod easier as the game develops, and to keep it true to the original intent of farming. I'm new at modding and new to the community so I hope I'm not stepping on any toes or anything by doing this.
     
    Download Link
     
    First you need to download and install the mod. I've also created an example (which you can use as a template if you prefer) that grows an Eggplant. Special thanks to blackteapie who has been absolutely invaluable helping me figure out and fix numerous issues with the mod.
     
    THE MOD ITSELF:
    ModdableFarming-0.4.zip (released 2015-Jun-23)
    Changelog:
     
    The example/template:
    EggplantExample.zip (v0.2 - released 2015-Apr-08)
    Changelog:
    Unzip to your mods directory, as normal.
     
    Note that the mod itself doesn't really do anything by itself. It's just a toolkit/library for other mods.
     
    The example mod adds eggplant seeds which will grow eggplants. If you want to add more than just eggplants, you'll need to create your own mod. You can use ExampleEggplant as a starting point for your own mod if you want. Don't modify ModdableFarming though, unless you know what you're doing.
     
    How to use as part of your own mod
     
     
    Examples
     
    This is a very bare-bones, simple example of how to make an eggplant farmable. A more complete example, with support for seed packets and distribution throughout the game's many kitchen counters, is available by looking at the download EggplantExample.zip above.
     
     
    Compatibility and Testing
     
     
    What doesn't it do?
     
     
    What else?
     
     
    What do people think? Is this useful to you? Is there anything I else should add? All feedback is welcome at this stage.
  15. Like
    Jatta Pake reacted to Svarog in Moodle altering items [Meds like]   
    I know all of those, item scripts I got covered (Hell, I know more than that wiki shows). I need items that work like meds, take for example, Sleeping Pills, they do not simply increase Tiredness immediately, they work over time, that's what I need, I want to create a Herbalism mod, I don't want craftable items to be instant effect while proper meds work over time as it would be OP.
  16. Like
    Jatta Pake got a reaction from ManBearPig87 in Jatta Pake's Endless Sprites - Use In Your Mods!   
    Thanks for the feedback. I will rework these. Don't want to violate anyone's work. I'm learning the ropes of sprite making.
  17. Like
    Jatta Pake reacted to Rathlord in Risk of suicide (this is almost certainly too dark for this game, and may even be offensive)   
    Unfortunately this is an apples to oranges comparison, although I can see how you mixed it up.
     
    In real life, you go a certain amount of time without water and your body shuts down and you die. You go a certain amount of time without food- your body shuts down, and you die. You go a certain amount of time without whatever tenuous concept "non depressing actions" is... your body doesn't shut down, you don't die. There's no mechanical suicide reaction from our body upon reaching a measurable cap. It's not a valid comparison.
     
    I understand the idea, and why you want it, but you're going to find a lot of the playerbase (myself included) don't want to be autokilled by the game for something like that. Certain people never consider suicide, regardless of their circumstance. Other people might for silly things. Most of us lie somewhere in between. There's no box you can shove everyone in and then draw a line and say "yup, when they get to there, they just off themselves!" In my opinion it'd be a disservice to the game's realism.
     
    I don't want to just come in and bash the idea, though- there are many ways we could make depression have severe penalties that makes the world dangerous for the player. There's already some in the game, such as increasing the time it takes to do things. Hypersomnia has already been mentioned, and that could be another potential killer due to how severely lack of sleep can effect your combat effectiveness. I think by far the biggest impact, though, will be how it changes your interaction with NPC's. When they're added, managing and communicating with them is going to be a MAJOR, important part of the gameplay and depression could seriously stunt your ability to do that well.
  18. Like
    Jatta Pake got a reaction from uberevan in Risk of suicide (this is almost certainly too dark for this game, and may even be offensive)   
    I favor the acquisition of permanent negative traits when reaching the most extreme moodles for extended periods of time.
    Instead of the game killing the character, let the player decide if they want to trudge on with mental illness. More role playing opportunity this way.
  19. Like
    Jatta Pake got a reaction from Rathlord in Risk of suicide (this is almost certainly too dark for this game, and may even be offensive)   
    I favor the acquisition of permanent negative traits when reaching the most extreme moodles for extended periods of time.
    Instead of the game killing the character, let the player decide if they want to trudge on with mental illness. More role playing opportunity this way.
  20. Like
    Jatta Pake got a reaction from bumblemore in Feedback on new zombies AI & zombies memory   
    Awhile back I had suggested zombies having different behaviors. Some "clump" into hordes while others ignore the horde and stay solitary. This would leave more randoms around to increase the danger for players.
  21. Like
    Jatta Pake got a reaction from mads232 in I Need To Pee Mod   
    The simplest solution would be an overall Hygiene moodle. Maybe the character gets increasingly more unhygienic the longer they go without upkeep. Upkeep could be simply doing one of the following timed actions every (day, few days, week):
    Use Toilet (before water shut off)
    Use Soap
    Use Toothpaste
    Use Razor
    Use ....
    The longer you go without doing an upkeep action, the more Stinky you become. Highest level Stinky moodle could impair relations with NPCs, increase Sadness, and/or increase risk of getting a Cold.
    You could also have Melee combat with zombies increase Stinky.
  22. Like
    Jatta Pake reacted to Hydromancerx in Head and Chest Slots ?   
    This is two related questions. I want to have a Fanny Pack that can be put in the Chest body slot instead of the Back Body Slot and a Ski Mask that can go on the Head Body Slot.
     
    In the Mod Pile mod they had a holster item that can hold weapons in the holster. It has the tag "CanBeEquipped = Chest". I tried it for my fanny pack item and nothing happened. No choice for a chest slot. What did I do wrong?
        item HCFannypackblue    {        WeightReduction     = 50,        Weight              = 0.2,        Type                = Container,        Capacity            = 4,        DisplayName         = Fanny Pack,        Icon                = HCFannypackblue,        CanBeEquipped         = Chest,    }As for the Ski Mask I noticed in here, that besides a Top, Bottoms, Shoes and None locations on the body there is also a Head location. So I tried to plug it in as a spot. But when trying to do it in game nothing happened. No choice to wear on head. What did I do wrong? Or is it just not a valid spot?
    item HCSkimask   {    BodyLocation    =    Head,    Weight         =     0.1,    Type         =    Clothing,    Temperature     =    10,    DisplayName     =    Ski Mask,    Icon         =    HCSkimask,    }Thanks in advance!
  23. Like
    Jatta Pake reacted to Svarog in Littering 2.1 [EN\PL\FR\RU\ES]   
    WARNING!: Don't use with Build 34, this mod will need an update.

    Some time ago I wondered what happens with all the items after our character is done eating\drinking\using, do the packs and cans vanish into thin air? I didn't like that idea so I made a mod that adds a ton of trash. Cigarette butts, empty packs of crisps, tin cans etc. Why? Because WHY NOT?

    It's a pretty much useless mod that adds some... eh... realism?
    Will you make it to the bin or will you litter all around?

    Features:


    Available Languages:
    - English
    - Polish (Polski) by Geras & Svarog
    - French (Francais) by Klare
    - Russian (Русский) by maks29051
    - Spanish (Español) by SIGILODARK
     
    Credits:
    DarkSlayerEX - ItemTweakerAPI
     
    Download: http://pz-mods.net/weapons-items/Littering/

    Required Version: Project Zomboid Early Access Build 32 for Version 1.9


    Screenshot:


    Permissions: Free For All


    Changelog:
  24. Like
    Jatta Pake reacted to Kirrus in You can't do generators inside! Please no, it's DEADLY!   
    I think there's coding consideration here, 'inside' is a different zone from 'outside', and it's a lot easier to modify existing zone states.
  25. Like
    Jatta Pake got a reaction from Suomiboi in Vegan Trait   
    I hope no one took offense to my comment. If so, I sincerely apologize.
     
    I think the challenge with a trait like "Vegan", similar to a religious trait, is that it isn't inherently negative in the zombie apocalypse. I mean it could be, as in the scenarios mentioned above, but it could also be a source of great internal strength for the character. History is filled with people who confronted existential threats but found survival from within from their own cultural/belief systems. You could also argue that a Vegan trait would have a positive health trait modifier.
     
    At any rate, I'd love to see mods that included zero sum traits, meaning traits that do not give or take away points. A Vegan Trait could cause unhappiness with eating meat but provide a health bonus or a higher base happiness level.
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