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pathosfear

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  1. Well, I would just remember exactly how my character looked like XD If there was any kind of writing/journals implemented in the game, perhaps start with a journal detailing that you saw another survivor being swamped/passing out from hunger/dehydration/sickness, but you couldnt help, and detail where you last saw him/her, and a mental note to go see if he/she is OK? (Or was carrying any loot... Or your plans to murder him/her for loot... Depending on flavour) Hmm... Well I'll see if I can get myself zombified too, and find my old zombie. Ill go shirtless, that would make me stand out as a zombie.
  2. You know what, I like your idea! But it's more of an idea of it's own rather than feedback or addition to my suggestion And as far as Im concerned, both our suggestions should be concidered, but perhaps yours would get more attention if you post it as your own thread? Both ideas would compliment and enhance the feeling of immersion in the sandbox mode. I have only ever been killed by zombies or infection, but havent found my own corpse... If it is as you say, my suggestion is kinda pointless though XD The only suggestion in that case is to add more challange to killing your old self zombie, by making the deathpoint swarmed with zombos, attracted by the pitiful death squeals from your old self XD Have you yourself found your old corpse/zombie? *EDIT* Did a failsafe test, tried dying right near where you generally spawn, and sure enough found my corpse... Strange, I never found it before :S Do the corpse zombiefie too?
  3. I see what you mean out of a perspective of "Other people have been surviving at the same time as previous characters", however, starting with loot kind of takes away the challange, as opposed to going out, loot some guns, meds, food and water, and go search for your previous corpse, and kill the horde of zombies around it Perhaps the old-you zombie has wondered off and isn't exactly where you "left it" and you have to scout around? My idea is a bit more challange, and challange is what I like about this game. To most zombie games it's just a matter of time before you find "the trick" that makes killing zombies as challanging as stomping ants. This game, not so much, at least not yet (for me). My record is surviving 8 days. I have tried going back to my old death point, and the dead zombies I managed to kill are still there, but not the corpse/zombie of my old character
  4. "Humm, di dumm, dumm, looting is my thing, deep-uh-meep-meep, looting like a mindless sheep, not looking where I'm go..." "Oh... Uh, hey. Say, you look familiarz, have I seen you somewhere before?" "Uuuruuuurrrrghghhhhhhhggh!!" "Im not comfortable with hugging..." "GRrrrRRRRrrrr!!" "Look, stay away alright!!" "GrrarrrrghhhhH!" "OK, THATS IT, DIE YOU CLASSY LOOKING GUY!!!" *Splat!* "Uurrrr..." "..." "Oh hey! Look at all this stuff you was carrying! Nice!" ---- Enough strained silliness. My suggestion is this: In sandbox-mode, when you die, your world is still the same, right? The houses you looted stay looted, the zombies killed stay killed, the smashed windows stay smashed, the boarded up doors stay... well, boarded up. There is just one thing that changes. The corpse of the character you played in your last play-through has vanished! Along with all the stuff he/she managed to loot! My idea, that I humbly ask the community to offer feedback on, is that you can travel to the location where you died in your last play-through, and kill your zombiefied former self! And get some of your loot back! (Not all of it, because, hey, balance). To make it a bit harder, the smell of (relatively) fresh human meat has attracted a lot of zombies (which is why your former self is always a zombie even if she died from bleed-out, starvation, etc, as opposed to zombification.) Your former self is just the same as any zombie, nothing special, only that he/she carries some of the stuff you were carrying previously. This idea sound familiar? Yes, OK, I shamelessly ripped it off of "ZombiU" a game for the WiiU that I much enjoyed. Still, I think it is a nice twist to the sandbox mode What do you think? (I hope this hasn't been suggested before, I tried searching, but couldn't for the life of me think of single words to summarize my idea. Old corpse, player corpse, etc., didn't give me any results.)
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