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turbotutone got a reaction from totovick in ItemZed (updated 1.1b)
ItemZed
Scripts & Distribution editor.
Welcome to ItemZed!
ItemZed is a development and modding tool that is used to edit the contents of script modules (foodstuff items, weapons, recipes etc) and the distribution table that dictates where different in-game items can be found and looted on the map. Additionally, it loads texturepacks containing icons so you can change how things appear in-game.
On top of the manual editing of data, there are options for the batch refactoring of large numbers of items and in-game objects.
We have also added lua integration that allows the entire data set to be programmatically modified, and output to any sort of format – meaning that changes and new items can quickly and easily become part of user mods, and a part of the main game. They can also be used to created handy tables in html and wiki format.
Videos
Video I
Video II
Downloads
Most recent version:
ItemZed 1.3 (FULL) | ItemZed 1.3 (UPDATE)
Old versions:
ItemZed 1.2 (FULL) | ItemZed 1.2 (UPDATE)
ItemZed Version 1.1b download.
(if you have 1.0 installed, put this one in a seperate directory, dont update the 1.0 version)
ItemZed Version 1.0 download.
Changelog
ItemZed instructions
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turbotutone got a reaction from stuck1a in CartoZed
CartoZed
CartoZed is a little tool that can draw 2d topdown images from lotheader/lotpack data. It should work for custom maps as well.
The new version also has the option to export isometric renders of cells.
Most recent version:
CartoZed 1.2 (Full) || CartoZed 1.2 (Update)
Older versions:
CartoZed 1.1
PZCarto_v1.rar
Changelog:
Usage:
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turbotutone got a reaction from nigel in WordZed
WordZed
Version 1 - download
You can add custom radio data to the game via a mod.
The radio data including final translation files should go into "media/radio/" within the mod directory.
Optionally this simple mod package can be used to get started quickly:
RadioTestMod
Note: The current version may contain some bugs, which can be posted here when encountered.
Some additional info bits:
The following spoiler contains a list of channels from the games radio data, if you intend to use wordzed for custom contentavoid these channels unless you intentionally want to override a certain existing channels.
The following tutorial video has some information on the operating basics:
Manual:
Manual.docx
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turbotutone got a reaction from disgusdad in WordZed
WordZed
Version 1 - download
You can add custom radio data to the game via a mod.
The radio data including final translation files should go into "media/radio/" within the mod directory.
Optionally this simple mod package can be used to get started quickly:
RadioTestMod
Note: The current version may contain some bugs, which can be posted here when encountered.
Some additional info bits:
The following spoiler contains a list of channels from the games radio data, if you intend to use wordzed for custom contentavoid these channels unless you intentionally want to override a certain existing channels.
The following tutorial video has some information on the operating basics:
Manual:
Manual.docx
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turbotutone got a reaction from EUDOXIO in ItemZed (updated 1.1b)
Eya, added version 1.3, which should fix the problem with errors during import.
Full list of changes:
FIXED file loading, should now ommit invalid txt files from scripts dir.
CHANGED most settings are stored in registery now instead of files.
CHANGED various outputs (logs, backups, temp&userdata etc) now defaults to "userorhomedir/.ItemZed/"
window.txt to force window size and position now generates in .ItemZed directory as well.
CHANGED some names in file menu to be more clearer.
ADDED some hot buttons on the select folder bar for open/close/save
CHANGED backups are now turned off by default, they can be turned on by going to folder settings and checking the backup tickbox at bottom.
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turbotutone got a reaction from Enoahe in ItemZed (updated 1.1b)
ItemZed
Scripts & Distribution editor.
Welcome to ItemZed!
ItemZed is a development and modding tool that is used to edit the contents of script modules (foodstuff items, weapons, recipes etc) and the distribution table that dictates where different in-game items can be found and looted on the map. Additionally, it loads texturepacks containing icons so you can change how things appear in-game.
On top of the manual editing of data, there are options for the batch refactoring of large numbers of items and in-game objects.
We have also added lua integration that allows the entire data set to be programmatically modified, and output to any sort of format – meaning that changes and new items can quickly and easily become part of user mods, and a part of the main game. They can also be used to created handy tables in html and wiki format.
Videos
Video I
Video II
Downloads
Most recent version:
ItemZed 1.3 (FULL) | ItemZed 1.3 (UPDATE)
Old versions:
ItemZed 1.2 (FULL) | ItemZed 1.2 (UPDATE)
ItemZed Version 1.1b download.
(if you have 1.0 installed, put this one in a seperate directory, dont update the 1.0 version)
ItemZed Version 1.0 download.
Changelog
ItemZed instructions
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turbotutone got a reaction from AiweLelia in CartoZed
CartoZed
CartoZed is a little tool that can draw 2d topdown images from lotheader/lotpack data. It should work for custom maps as well.
The new version also has the option to export isometric renders of cells.
Most recent version:
CartoZed 1.2 (Full) || CartoZed 1.2 (Update)
Older versions:
CartoZed 1.1
PZCarto_v1.rar
Changelog:
Usage:
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turbotutone got a reaction from AnbikYqn in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from Pandorea in The Weather Mod
eya @MethodThree will look into writing a guide on modding the climate/weather once the last tweaks to the system are through (should be soon). There are some modding options build into it but could probably use some documentation.
In the meantime feel free to pm me any questions!
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turbotutone got a reaction from TurtleShroom in WordZed
WordZed
Version 1 - download
You can add custom radio data to the game via a mod.
The radio data including final translation files should go into "media/radio/" within the mod directory.
Optionally this simple mod package can be used to get started quickly:
RadioTestMod
Note: The current version may contain some bugs, which can be posted here when encountered.
Some additional info bits:
The following spoiler contains a list of channels from the games radio data, if you intend to use wordzed for custom contentavoid these channels unless you intentionally want to override a certain existing channels.
The following tutorial video has some information on the operating basics:
Manual:
Manual.docx
-
turbotutone got a reaction from Blasted_Taco in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from bpdlr in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from dnk3912 in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from Kuren in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from Kuren in RELEASED: WEATHER TEST BUILD
Hey all,
A new weather version is out now
It contains a couple of fixes for some visual bugs and some fixes to the region system.
Also has some optimizations for the indoor masking of weather particles.
Temperature should also be properly hooked and the way it affects the player + moodles has been changed somewhat albeit still a bit wip (likely needs some fine tuning). A new debug panel for this can be opened with SHIFT+BACKSPACE.
Gonna add some more info on this later on.
-
turbotutone got a reaction from Kuren in RELEASED: WEATHER TEST BUILD
Ey all, thanks for the feedback so far and giving the build a go!
Some interesting points for us to look into have already been raised, also might do a quick fix later on for some of the issues like the black lines in fog and the linux thing.
A few notes/responses on some of stuff mentioned:
Temperature
@MaxD12 On the building failing to mask fog:
@MadDan2013 the transition is supposed to be gradual, please give a shout if the problem persists. a vid or some screenshots from moment to another would be handy if possible.
@Soul Filcher Filcher when taking control of weather via Fx panel by disabling the climate manager no sub effect (like snow on ground etc) will take place since the climate manager takes care of that. you only have direct control over the values on the panel.
@Eggtooth (and @trombonaught) agreed, in fact the system actually should do that already when the weather pattern is a blizzard and its intensity is on the high end it should throw in some fog.
The fog indeed doesnt play well with the dark of night, however atm normal fog that is generated by the system only appears in the early morning and gets burned away by the sun around midday'ish.
Lastly, for those interested a little more info on weather patterns for testing:
.
-
turbotutone got a reaction from Geras in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from Leoquent in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from halkaze in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from Jason132 in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from ethanx4 in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from MaxD12 in RELEASED: WEATHER TEST BUILD
Hi All!
Here an full overview of current temperature effect on player as a whole including recent weatherbuild changes/additions.
The player body tries to maintain an optimal temperature of about 37 Celsius. The average favorable surrounding air temperature for the body is set at 22 Celsius.
The more the air around the player drops below 22 degrees the stronger the cold strength will become, and if above 22 degrees the heat strength will increase.
To make sure the cold and heat don’t affect the body temperature body stats must be kept optimal and correct clothing worn.
Cold.
To resist cold:
· Make sure to have a high clothing value (currently sweater, pants, shoes is optimal).
· Hunger and tiredness affect body cold resistance negatively.
· Sickness will lower your body resistance to cold.
· Make sure you don’t get wet from rain, it will lower your body and clothing resistance to cold.
· When outside, strong wind can lower the cold resistance but strong clothing will be able to counter this effect.
· A good body fitness will have slight positive effect on cold resistance, bad fitness a small negative effect.
· Drunkenness negatively affects the cold resistance, furthermore the more drunk you get you may not notice the first and possibly also not the second hypothermia Moodle giving you no early warnings to the negative impact.
· When endurance lowers the body cold resistance increases a bit.
When the outside gets colder the indoors of buildings will be a bit warmer and even more so during day. For the upstairs levels however this effect is halved.
Car heaters, fireplaces and campfires that can be used to warm up have been altered a bit.
Campfires can now be build inside houses without spreading fire if the following is true:
· Tiles surrounding the campfire are not wood or carpet.
· Tiles surrounding the campfire have no objects.
· To be safe make sure there are no walls within a 2 tile radius of campfire.
When outside heat sources have their radius halved and the colder it gets the smaller their area with a favorable temperature becomes.
When severely undercooled note that car heaters and bbq’s and outside campfires help can staying warm with moderate cold, however when it’s really cold they’ll only warm up slowly. Heat sources inside buildings will be able to become much warmer and thus warm up at a higher rate.
Also note that with optimal clothing and body resistance you can successfully resist cold surrounding air temperatures down to about 0 Celsius. If the air around you drops below zero you will always start to lose temperature, albeit more slowly, so you must warm up from time to time. And since the night tends to become much colder sleeping near a fire is recommended as well as stacking up a good amount of logs to prepare for winter.
Heat.
To resist heat:
· Light or no clothing will help combatting heat.
· Thirst negatively impacts heat resistance quite strongly.
· Sickness will lower your body resistance to heat.
· A good body fitness will have slight positive effect on heat resistance, bad fitness a small negative effect.
· When endurance lowers the heat resistance lowers a bit as well.
· When outside, wind can increase heat resistance a bit but this effect is cancelled out by strong clothing.
· Wetness due to rain increases heat resistance for both body and clothing.
· Drunkenness does not lower your heat resistance, but may cause the first 2 levels of hyperthermia to go unnoticed/ignored due to intoxication.
When the outside gets hotter, the ground floor levels remain a little colder and can be used to cool off a bit. Higher levels tend to get hotter and remain fairly warm during the night.
Insides of a car can get quite hot during the day as well (unless the cooler is on).
When severely overheated drink water and stay inside on the ground floor with light or no clothing, or use a car air cooler to cool down more effectively.
Hypothermia and Hyperthermia
When level 3 is reached the body sporadically takes minor damage on random body parts.
When level 4 is reached the body receives constant and greater damage on body parts.
If the conditions are not improved you will slowly die.
When level 3 or 4 of either is hit when asleep you will wake up from it.
Other noteworthy mentions.
Umbrellas now reduce the rate at which you get wet, and you’ll be able to get up to 50% wet.
-
turbotutone got a reaction from ethanx4 in RELEASED: WEATHER TEST BUILD
Hey all,
A new weather version is out now
It contains a couple of fixes for some visual bugs and some fixes to the region system.
Also has some optimizations for the indoor masking of weather particles.
Temperature should also be properly hooked and the way it affects the player + moodles has been changed somewhat albeit still a bit wip (likely needs some fine tuning). A new debug panel for this can be opened with SHIFT+BACKSPACE.
Gonna add some more info on this later on.
-
turbotutone got a reaction from Icy Motto in RELEASED: WEATHER TEST BUILD
Hey all,
A new weather version is out now
It contains a couple of fixes for some visual bugs and some fixes to the region system.
Also has some optimizations for the indoor masking of weather particles.
Temperature should also be properly hooked and the way it affects the player + moodles has been changed somewhat albeit still a bit wip (likely needs some fine tuning). A new debug panel for this can be opened with SHIFT+BACKSPACE.
Gonna add some more info on this later on.
-
turbotutone got a reaction from halkaze in RELEASED: WEATHER TEST BUILD
Hey all,
A new weather version is out now
It contains a couple of fixes for some visual bugs and some fixes to the region system.
Also has some optimizations for the indoor masking of weather particles.
Temperature should also be properly hooked and the way it affects the player + moodles has been changed somewhat albeit still a bit wip (likely needs some fine tuning). A new debug panel for this can be opened with SHIFT+BACKSPACE.
Gonna add some more info on this later on.