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Valstik

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  1. Hi, I apologize for my english, I'm french. There is a major bug who involve the cutting action. When you put a bait in a trap, the game take a bit of 5 and you keep the rest. When you put a tomato who worth 12, 5 go to the trap as a bait, the 7 other go to your inventeory, this is how the game works, okay. When I put a dead rabbit, or a dead bird, in a trap like a bait and I retrieve it back, I have two rabbits: the one from the beggining and a small part, the bait. I can put this rabbit as a bait and retrieve it back until I have ten share of 5 nutrition rabbit, for example, right? When I cut all this shares of 5, made by the put-a-bait-retrieve-it-back, it appears that the shares recover primary bonus. The ability to divide a animal with the put-a-bait option is very problematic (beyond the bug) because: you can overwin experience points from cutting animal and cooking. So, you can transform a rabbit of 50 nutrition, divide it by 10 share of 5 nutrition, cut the shares (and you cut 10 times, so you gain 10 times the experience cooking) and cook it. Oh, and it appears the litte share of 5 get back to the original value of the primary share, so you can split your rabbit of 50 nutrition in 10 share of 5, cut it all, and obtain 10 shares of 50 nutrition. I suggest to put some restrictions on bait, like you can put a part of animal already cut or cooked, but not an unprepared animal. This way, you avoid the two problems!
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