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Everything posted by bobheckling
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[Request] House randomizer for map editor
bobheckling replied to saruso's topic in Mod Ideas and Requests
True...we could use a road generator,Also the ability to customize or add zombies/spawners EX: adding a new zombie,will look like a costruction worker,Set a spawn point on a construction site so only that type of zombies spawn there, similar to left 4 dead campaign... Imagine the possibilities nurse,cop,hazmat,or a zombie wearing a spiffo restaurant uniform -
It's fixed....Yeah hated that too PS:I might move the farm on the west side of the map and put a prison instead,im yet undecided... If you're adding new things, does this mean a more filled Knox County? Maybe a gun store, Military Base, Police Stations, and etc.? Yep,all in one cell...Not sure about the military base unless i do a quarantine zone/military on a new cell, it will problaly be an urban style town/quarantine
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It's fixed....Yeah hated that too PS:I might move the farm on the west side of the map and put a prison instead,im yet undecided...
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Don't forget the farm deep in the forest What you mean? The one on the left of this cell?havent done it yet,It could be changed into a prison instead. Or the one that is far away on the east? Im problaly not gonna do that one...This is what i got so far,Anything you want to see in this cell let me know.Im problaly gonna add another town in the middle of the forest
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That ship looks interesting would be sweet if it turns out into a last stand mode, where could it fit in the map? perhaps in west point?
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This makes me wonder when they will include cars or at least tiles in the game,same with lower level floors since you can use sewer tiles and some parts of a truck....
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That office tower looks like it will be hard to defend since zombies/hordes can randomly spawn in floors depending how big it is.... Love it!!!!
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How to import custom maps to Laststand gamemode (Video)
bobheckling replied to Pjuux's topic in Tutorials & Resources
Thank you so much...- 2 replies
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- Laststand
- custom maps
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It's huge! I love it!..... Something big:No mercy building from left4dead, might be too big (rooftop finale) Medium:a restaurant/store Small:newstand
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Even better thanks ...
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This looks Great! It has that dead island feel..insh But where will the map be located at in the world or will it be a brand new one?
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Please can you make a topics for your lots because there is an image limit and i cant show all of your images also include a download link there,Its much easier for us that way.Thanks whoops my bad ,Here you go.... http://theindiestone.com/forums/index.php/topic/4901-original-zomboid-map/ PS:dint know how to hide/show images back then.... man that must be annoying
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Love it! For some reason it reminds me of fallout,Same problem too.
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You can use everysingle tile in building editor you just have to add them to wich category,but how you edit buildings in tilezed? It automatically loads building ed =/, Also what if you already made a cell(town) using TMX =/?
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BUILDINGS MOVED TO RINGOD MAP... (Finished) Bringing the old map back.... The original project zomboid map but with extra additions such as new buildings,location, retexture... (EX:the tower/skyscraper and some others will have a rooftop entrance) (burned down building on the north of the map will be enterable and look better) (lake,camps,ect) So basically adding new things that will make it more interesting/challenging when exploring Muldraugh Ingame Spoiler *Update* THX for the support... WIP: Last stand map:maldraugh Remember this is a test version of it not the final version: It currently has the default last stand zombie spawn also it has wall bugs that i cant fix,just gota wait until next patch (burned apartments/bar/grocerystore/bedstore) The final version will be much harder than this one and: will include 2 other cells new landscape Mooore buildings (fire station,prison,town,quarantine zone,militarybase,hospital,ect) Last stand WIP:https://www.dropbox.com/sh/0hcfcueius1l4wy/QAe_k9uM2y Burned appartments WIP: Motel Small store Construction site Anything you want me to add/build let me know open to suggestions....
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Im bringing the old map back but with an addition to new stuff(buildings,retexture ect) This is what i got so far Any idea what types of buildings you want me to include/make? besides adding bushes/trees =)..
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Question about LootInspector and buildings appearing in TileZed.
bobheckling replied to DoctahWong's topic in Help
hey in world ed when I right click on the building and click on open tilezd nothing happens any ideas? -
I hope the multicell map comes back,cant wait to see old/new maps being put into empty cells...
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Most of the buildings are 95% complete....Now we just need the map(Cell.300x300) To mix the old with the newest installment =) Here you go if anyone needs it: *original Project Zomboid Buildings pack* https://www.dropbox.com/sh/ycf7uwolzrdc7pt/rO_quAgFHR
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Love it! Amazing buildings have been showed on the community....
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Is this a remake of the old one or a brand new one?
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hopefully soon you will show us pics of your process if you don't mind....Great idea fits with project zomboid perfectly
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Are those custom textures or are the vanilla ones? Either way Breathtaking
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