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Posts
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Posts posted by bobheckling
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Not sure how a helicopter would work out but cars/motorcycle,boats,bicycles,or trains should do the trick...
You know that annoying helicopter that is ingame? I hope in the future there's a way they drop a box that contains food/supplies if they see you or actually try to shoot you down.Increases difficulty, same with npc's inside a vehicle...
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What about using the ropes too much causes to rip off and actually fall off?That would add a challenge especially if it they allow it to have a durability and it gets affected greatly when it rains or when a zombie keeps pulling/ripping it from the bottom when your climbing or descending...They could implement a proffesion (thief) Special trait: ability to picklock doors and create powerful sheetropes that would last longer...
Would be nice to create a rope just to break it on your first try depending on your + and - traits...
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Those buildings looks amazing! i must say, it will take a while to fill the interiors, but take all the time you need...
Also where is it located at in Paris? i can imagine when pz developers add npc's and cars
will some roads be blocked like a quarantine type of place?
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"How about a prison or maybe a mall or better yet a hospital thanks if you wanna build any of these and your work is awesome"
Well im actually already doing them,that old prison is old gone, created a better one instead.Im creating various types of buildings from hospital,apartments,mechanic shop,all the way to a house that had been ruined by zombies...so far it's 21 i want to post them when im almost done with them and bugfree.I'll send it to the community so we can increase maldraugh map size ...Here's a few of them (will look better when i post it)
Any types of building ideas let me know ....(will test them so it's functional to the latest version)
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i would love to hear the sound of rain indoors, it could be relaxing and thrilling when you found out there was a zombie hiding beneath the stairs.....
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Are the shadows still gone after the hotfix?
I don't have shadows still, but that isn't that big of a deal for me.
Did you noticed that in v26 zombies spawning in buildings is back? Im glad, it creates a suspense every time you reach into a room especially in a small bathroom just to find a group of them.
- Kidlonewolf, Tomwa, dnk3912 and 3 others
- 6
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Is it just me or did v26 allowed zombies to spawn in buildings? Im glad it's back, now all we need is those big hordes/migration as well as npc's of course....
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quick question, are there more zombie spawns? I would love to see as many as dreadwood has if not EVEN MORE! The loot is too valuable to be infested by few zeds Also any hint on what buildings/new location to expect in V3?
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!!!!!PZ developers the sooner your release the version that allows to import custom tiles the better...This is just to good to wait!
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There's nothing more you can do to it,looks perfectly...
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Is it just me or this few releases they made it easy to get away from zombies?I think they disable the zombie migration/big hordes or what about zombies spawning in buildings? Hopefully they bring it back next update because those really affected the game difficulty.Also i would love to see a zombie being able to grab you or knock you down to the floor, same goes when your in a horde of zombies Overall i really want to see those features to come back...
- CaptKaspar and Narnobie111
- 2
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needs to be a little dusty/darker similar to the dumpsters,cardboard boxes or trash cans that you have in your picture but the map editor can do it just fine.....
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oh man a soccer/footbal stadium would be sweet and really good for it to be as a base for everyone to gather up in mp....
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Congrats on news and development U=BTL spotlight!
RingoD123: "Oh, and for those saying Bedford Falls is quite easy going in terms of zombie numbers, V2 will change that so don’t get too comfortable!"
Yess! https://www.youtube.com/watch?v=P3ALwKeSEYs -
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I'm glad they're adding new animations, i would love to see them add a swimming animation (not diving of course)
As well a way to make it hard to kill zombies unarmed.For example when pushing them, there's a small chance they would actually grab onto you, and you have a split second to make a move or else he/they will take a bite out of you.
Mmmmm Grappling animations for zombies would be interesting especially for crawlers,they could grab your legs and push you down to the floor same as a fast shambling zombie if you get to close and do nothing....
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To make it look more of a zombie apocalypse I suggest having parts small or big dont matter with military fence around and in some parts broken, to simulate a quarantine took place, but still hell broke loose, just a small opinion. What do you guys/gals think?
Edit:
If people who make custom tilez, adding more government signs would be nice, like:
1. !Warning quarantine zone!
2. Military Checkpoint
3. Yellow caution tape
4. FEMA Camp signs
5. Hazard signs
adding new stuff like:
1. Military tents
2. More military accesories
(Boxes, jerry cans, ammo boxes,)
3. Flood lights with generator
Good point but also few cars (seen one in reincarnation:sneak peak) it will make the city alive it doesn't matter if they are loot-able as boxes......
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This seems a big project like Radcliff,bedfordfalls,newtown,vacation island....Indeed
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aMAziNG! This is your final one or there will be more buildings coming later?....
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Moved all the buildings onto RingoD map mod since he compiles all community buildings/towns into one......
So it's basically finished
But will contribute into making bedford falls even bigger...
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I hope the devs work on a way to climb on ladders and access to cars... The community is making the map so big that we eventually need cars to explore it all...
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A sleeping bag,dead npc, or those plastic curtains(blinds) you see on trailers would be nice would suit to any office building than using those robes....
"Rebuild" announcement
in WIP
Posted
Amazing!