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CharuzuNoHado

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Everything posted by CharuzuNoHado

  1. MULTIPLAYER SOLUTION Server upgrades are a must. Expensive but community will support. Due to the current quality of the game, Multiplayer is not achievable. Memory leak issues will be persistent. This game has tons of different system, therefore the optimal build for this game to include multiplayer would be a Text Based RPG... But who wants that? In order to remedy those issues, I would like to introduce the TEAM concept. If you are within a certain proximity to other players while engaging in combat; the system calculates dmg as a Team stat. Track the animations for which person made contact the most and award XP to the heavy hitters; Competition. This will incentivize players to explore so they can upgrade to become the best on server. The more exploration will also equate to more death; which will then despawn everything the player has done to assist in server survival. So if you're good you may want to take lead and organize your group to achieve victory; or the latter, certain death. GAME OVER, rinse and repeat.
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