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Sapien

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  1. Wow! That was the most comprehensive reply to a forum post I have read in any forums ever. Thank you!
  2. Here are the things I wish to see in future updates. (Some of these might have been in the game and I just didn't noticed ) 1. General Mechanics and Realism -Proper Sleep and Resting Animations -Loot Sheets from Beds -Craftable Pillows or Sheets -Craftable Bags/Sacks/Rucksacks -Lie Down on bed/Sit on chairs to rest -Sit on any surface slightly higher than the floor or on any seat-like object like boxes or furniture -The character must find the closest object to lean or sit on when resting and not just stand there for hours like a maniac -Rain should soften and destroy cardboard boxes -Proper Animation when using shower and bath tubs to clean self -Zeds randomly attacking other zeds -Make items 'visible' on pickup truck container -Pockets on clothing as small containers - this should be craftable as well -Exploding Tanks/Fuel Containers -Improve the appearance of dropped loot -Peeking through door peep holes or small holes/cracks on walls -Trees should fall as fallen trees, this should block the pathway, fallen trees can be chopped down to logs using the axe -Trees could fall naturally over time or if there is strong wind or if they are partially chopped by the player -Pouring Cleaning Liquid on glossy floor should make it slippery for both player and zeds -Dismemberment 2. Abilities -Leaning on walls and peeking on corners -Throwing stuff to make noise -Throwing weapons on enemies -Setting up traps -Going Prone/Crawling -Dual-wield: Use primary and secondary weapons simultaneously - like pistol on the right hand and machete on the other -Create Bonfire using pile of trash or dry leaves in the woods. Make trash/leaves pile using rake. -Expanding vision using mirrors: Facing the mirror should make the behind visible or strategically placing the mirror on walls to make you see around corners - you get the idea 3. Crafting/Building/Furniture -Dragging furniture across the floor for quick blockage of passageways -Use tabletops and furniture surface as container like the chairs on vehicles -More Non-Glass Window Variation -Fixed and Movable Ladders -Building Underground Bunkers -Living Potted Plants -Craft improvised light source from car batteries and lightbulbs -Adding Pillows and Sheets on Couches of Beds to slightly increase bed quality -Somewhat realistic plumbing and wiring system -Wind make curtains/sheets on open windows/doors move: this should also affect visibility
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