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veryfineart

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  • Gender
    Man
  • Interests
    Coin collecting, Magnet Fishing, PZ

veryfineart's Achievements

  1. That would be true, except for that player built windows dont need a windowframe for barricading. Either way, it is very annoying to have to get a window to this rural location just to be able to barricade.
  2. A minor bug in the abandoned houses in Riverside. Seems that a large amount of the windows aren't able to use regular wooden barricades map Coords: 4000x6130x10915 (other houses in the area also experience the bug) the windows that not effected by the issue as far as I can tell. logs_10-10.zip
  3. I use remote play on occasion to play with some friends in the latest build. It handles very well, except when the weather changes to rain or snow. Because of how streaming works, the quality drops massively due to all of the extra movement that has to be streamed over the connection. would it be possible to have an option to not completely, but minimise the rain visuals as much as possible in order not to tank remote play? The downside of this would be that players would migrate to this option to make the game easier. Like how most players disabled shaders to make night-time less dangerous.
  4. I feel as if the different skill types for different weapons, such as spears and axes are good. though segregating Long and short types of weapon is a bit to far and adds pointless grinding into the mix. For example. the Hammer and sledgehammer. If you are a level 8 in Short blunt, Able to reliably kill zombies in 1 or 2 shots with a Hammer, frying pan ect. If you get a Hammer that is somewhat heavier and has a longer handle, None of that training with shorter hammers applies to hammers the game defines as "long". Beating something to death with a Blunt object that is 15 inches long should not be an entirely different skill to beating someone to death with a blunt object that is 30 inches long. Think of it like if the Developers decided to split up shotguns and Pistols into different skills. They are different, But the end result and the way that the result of An object going into A Zombie's face at high speed is exactly the same. Merging them back into a single skill would help saves some minor headaches with modded weapons in the future. Would a 19 inch club count as short while a 20 inch club count as long? TL:DR Would beating something to death with a 20 inch club vs a 23 inch club really be so disconnected in transferable skills as electrical engineering and fishing?
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