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terig78

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  1. spawnHorde = function() addZombiesInOutfit(x, y, z, amount, "OfficeWorker", nil) addZombiesInOutfit(x, y, z, amount, "OfficeWorkerSkirt", nil) end Events.LoadGridsquare.Add(spawnHorde) Still not sure what the 6th perameter is though
  2. Theres a lua command addZombiesInOutfit(x,y,z,amount, nil, nil) But im not sure what to place in the last two parameters to make them spawn with clothing?
  3. C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\lua\server\Items\Distributions.lua C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\lua\server\Items\ProceduralDistributions.lua These are probably the files your looking for
  4. I understand that i can make custom spawns with ZombieZoneDefintion.lua ZombiesZoneDefinition.MyOffice = { toSpawn = 3, chanceToSpawn = 100, OfficeWorkerSkirt = { name="OfficeWorkerSkirt", toSpawn=100, gender="female", mandatory="true", }, OfficeWorker = { name="OfficeWorker", toSpawn=75, gender="male", beardStyles="null:80", mandatory="true", }, }; Anyone know where im going wrong sometimes they dont spawn or there is just a few? is there a hard cap on zombie spawns or am i going crazy?
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