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maxthebeast

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  1. The player should be able to do whatever they want whenever they want. So long as real life consequences are attached.
  2. I'm going to assume that this: "Really hope this game sucks worse than PZ." is a typo. Anyways, I know what you're implying and I would like to ask why you think that. Why would it be a bad thing if the game was better than PZ? are you completely against the progress of survival horror that you think a game similar to PZ shouldn't improve on it's various aspects?
  3. Wow, passing judgement before hearing the arguement posed by the other side is truely a good practice, aimed towards bettering the community and the quality of their suggestions. You might have misread his post incorrectly . . . Leo was apologizing for voting no, then expressed his opinion on the suggestion . . . I'm finding a hilarious irony in this. My bad.
  4. Wow, passing judgement before hearing the arguement posed by the other side is truely a good practice, aimed towards bettering the community and the quality of their suggestions.
  5. I agree. If anything, it takes away from the game. Why add verses from a fictitious religious text to the game? Also, as I see it, beginning the game with "This is how you died" not only implies your inevitable death, but also implies that it has already happened, and this is a reflection or look into the past - which some quote of any sort when you died would make more sense to me to be at the start of the game, not the other end... crossing things out to make a point is pathetic witty and intelligent.
  6. And it is from this post that I discovered the quite useful "like this" tool.
  7. Drugs are useful in inciting interaction between factions, npcs, survivors, as a resource to be competed for.
  8. Lighting a fire with only a plank and matches, I'm fairly certain, is impossible. However I agree that newspapers and magazines should be used as fuel.
  9. I support game balance over realism.
  10. You haven't played the game, you don't know what it needs yet.
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