My map is crashing the game because it tries to find map files in the root folder of the game (common\ProjectZomboid\media\maps). If you drop my mod into this folder, then everything works. But this way the map does not work in the Steam Workshop. My map is stand alone.
LOG : General , 1621920180460> Looking in these map folders:
LOG : General , 1621920180461> D:\SteamLibrary\steamapps\common\ProjectZomboid\media\maps\Dolgoprudny
LOG : General , 1621920180461> <End of map-folders list>
ERROR: General , 1621920180461> java.lang.IllegalStateException: Failed to find any .lotheader files
ERROR: General , 1621920180462> at zombie.iso.IsoMetaGrid.CreateStep1(IsoMetaGrid.java:1167)
ERROR: General , 1621920180462> at zombie.iso.IsoWorld.init(IsoWorld.java:2073)
ERROR: General , 1621920180462> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:248)
ERROR: General , 1621920180462> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:207)
ERROR: General , 1621920180463> at java.lang.Thread.run(Thread.java:745)
LOG : General , 1621920180477> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General , 1621920180477> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General , 1621920186440> EXITDEBUG: Core.quit 1
LOG : General , 1621920186441> EXITDEBUG: Core.quit 3
LOG : General , 1621920186441> 1621920186441 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown
LOG : General , 1621920186444> EXITDEBUG: Core.quit 4