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tiba666

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  1. i noticed that there is 3 bugs in the java classes after i decompiled the game with procyon i found out the frist place is isoGameCharactor.class line 7581 if (handWeapon.getName().contains("Bare Hands") || (attackedBy instanceof IsoPlayer && ((IsoPlayer)attackedBy).bDoShove)) { b = true; this.noDamage = true; } any handweapon with something have that name in it wouldnt do damage ? next place is SwipeStatePlayer.class line 275 else if (Rand.NextBool(2) && !getWeapon.isRanged() && !getWeapon.getName().contains("Bare Hands")) { if (getWeapon.isTwoHandWeapon() && (isoGameCharacter.getPrimaryHandItem() != getWeapon || isoGameCharacter.getSecondaryHandItem() != getWeapon) && Rand.NextBool(3)) { return; } isoGameCharacter.getXp().AddXP(PerkFactory.Perks.Maintenance, 1.0f); } so as long the weapon idont contain Bare Hands again it would get a maintrain tick and then agian at line 1510 else if (Rand.NextBool(2) && !weapon.getName().contains("Bare Hands")) { if (!weapon.isTwoHandWeapon() || isoGameCharacter.getPrimaryHandItem() == weapon || isoGameCharacter.getSecondaryHandItem() == weapon || !Rand.NextBool(3)) { isoGameCharacter.getXp().AddXP(PerkFactory.Perks.Maintenance, 1.0f); } } same problem which the same thing happen if it contain the word "Bare Hands it should had been a weapontype.barehand check and not if the items name contain the string
  2. i think the fuelstationgas setting is bugged when i use the ui at least for single player when i take option on "full" in the server setting it always full the gas pump does matter how much i remove from the station. but if i do option8 "infitity" i see the number drain slowly in the gas pump in debug chunk mode it is.. if do the server setting on fuel station gas = full the gas pump dont start with any modData in chunk debug after 1st gas can i will get modData fuelamount = 999, after 2nd 3rd gascan its still at 999 if i then reset server make a new game with the option infinity fuel station gas. it start with any modData in chunk debug after 1 gas can it will then say fuelamount = 16887 after 2nd it drop 8 unit of amount and 3rd gas can it again 8 unit more so down to 16871 which mean when you do infitiny fuel at gas station it not really true. found this behavour with chunk debugging with no mod. disabled all mod when i did the chunk debugging because i didnt knew if it was the mod i was working or default game there made this behavour why i disabled my mod and restartet the game to check if it was the basegame behavour which it was
  3. i think the random is because of the chunk change happen offen when we have to car with trailer and the person in front of me almost always lost his tailer while i never did it ^^
  4. couldnt find any report from search on this page but when you play on a server and watch a VHS any of them even them with skills sometimes you dont get exp but still get it unlocked in training materials menu was the first bug 2nd bug with VHS if you watch the skill VHS get the skill exp relog to the server and you can rewatch it to get exp agian and keep doing it until you max level in that skill
  5. if you try to disassemblable object it only works if you at south or west site of the fence if you on the north or east he dont want to do the action the fence type is the fencing_01_51 object type wall ofcause adding to make it easier to see what i mean
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