Jump to content

xXMoksXx

Member
  • Posts

    33
  • Joined

  • Last visited

Everything posted by xXMoksXx

  1. I'm not good at car modding, but as I know, it's not possible to add any animation to the car at the moment. You may notice that trucks with more than four wheels have only four animated wheels, and all the others are fake. Maybe I dreamed it, but I read somewhere on the forum that it will be fixed in the future.
  2. I think I'm not the only one who would like to see a really convenient game editor. I think everyone will agree with me that games from Bethesda are very popular not only because of interesting worlds, but probably primarily because of their editors, thanks to which anyone with the simplest programming understanding can create a good mod. Let's face it, not everyone knows how to program and not everyone has time to learn. In addition, it takes a lot of time if you create a lot of the same type of items. It's pretty easy to get confused in the code and it's hard to update it if you have more than 1000 lines. Therefore, I want to suggest at least considering this idea, I think such things will make it easier not only for modders, but also for developers themselves. The editor would write the code for us himself, and we would only have to choose the necessary characteristics of objects from the list. Please write in the comments if it has already been said somewhere that this will be added in the foreseeable future.
  3. I want to make the animation play when creating an item, but I can't do anything. Here is the code: module Test { recipe Test { Test, Result:Test=1, Time:80.0, Category:Welding, OnGiveXP:Recipe.OnGiveXP.None, AnimNode:???, } } Everything works just fine and I know that there are three types of animation: SawLog, Disassemble and RipSheets. But no matter how strange it is, I need to apply the animation of stamping my foot here. I've already found it in the media/anims_X/Bob/Bob_AttackFloorStamp.X folder. But I haven't found a way to reproduce it in the recipe, instead the character plays an animation of raising his hands, as if he gives up. And the log says that it was not possible to find this animation in the player/actions folder. In general, I am waiting for your suggestions.
  4. Hello dear developers, I recently returned to this wonderful game again and found that my friends, when connecting to my server, see a message saying that port 16262 is closed and this may affect performance, could you explain in detail how to open the port to me?
  5. I agree with the author to some extent. I personally had a situation when I decided to spend the night in a prison cell of a police station, what was my surprise when 4 zombies smashed a steel lattice door and ate my character, since it was very dark and also cramped. It also bothers me that zombies are always trying to destroy the log fence around my base, although I could sit at home and read a book without attracting them in any way, I don't know for sure, but it seems to me that even 30 people will not be able to break a log wall with their bare hands. Basically, it is destroyed by about 2-5 zombies... (The maximum strength of buildings in the sandbox is enabled.)
  6. Exactly the same mistake. It looks like there is no zombie body texture in the places where the clothes are torn. It also seems that this does not happen with all zombies, I can't even guess what it depends on.
  7. I had exactly the same mistake, in addition, once a trailer with a bunch of things disappeared from both players and we could not return it
  8. I found out about it only yesterday and haven't seen any posts about it before
  9. Please add similar tags for light bulbs and batteries so that we can make our own options
  10. It looks like the sage model has the wrong position, I'm not a 3d artist, so I don't know how to name this error correctly.
  11. How can I add a new meal animation?
  12. xXMoksXx

    Please help me

    The fact is that I made a new bottle model in the blender. If you put it, then it appears in the world and everything is fine with it, but the character cannot use this model in animations. As I understand it, you need to use the X format model for this. Please tell me how I can convert FBX to X format. I'm using the latest version of Blender, if that's important
  13. What does the meaning of "AlwaysWelcomeGift = true," mean?
  14. I understand that this is not the most serious mistake, but I still can't help mentioning it. The size of an empty jar and a filled one are very different, the same situation with lids.
  15. This moment with the light bulbs is very annoying. It would be cool to have an option in the sandbox where you can adjust the lifespan of light bulbs.
  16. I had a similar mistake. But it happens only in MP and then rarely. When I kill zombies by rolling around in a circle, some zombies don't react to the impact. They just pass through it or move to the side without damage. I think it depends on the number of zombies. Unfortunately, I'm not playing MP right now and I can't record these moments.
  17. I disagree with you, this does not affect performance in any way. In addition, the rice bowl has a normal texture. I noticed this mistake when I was arranging the bowls in the kitchen of my house, it's quite noticeable.
  18. A bowl of soup and not only have the wrong texture of the model. In addition, a bowl of oatmeal has the texture of soup, which is strange to me.
  19. How to make it work? Or is it completely abandoned?
  20. I made a medicine that is actually food. And I wanted to add an overdose function for it. If you take too much, you will die.
  21. xXMoksXx

    Text color

    How can I change the color of the tooltip text?
  22. How do I overdose on food or medications? I'm quite a beginner, so I ask you to explain everything in simpler language. Thank you in advance. Как сделать передозировку едой или лекарствами? Я совсем новичок, поэтому прошу вас разъяснить все более простым языком. Заранее спасибо.
  23. Не могли бы вы сделать данный гайд на русском языке?
  24. The problem is solved by checking the integrity of the files. You need to go to the game properties, then local files and click check the integrity of the game files. Sorry, English is not my native language, I hope I explained it well.
×
×
  • Create New...