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OxManZomboid

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Everything posted by OxManZomboid

  1. Just as the title states when in dedicated servers I am unable to view mods in the "mods" compatability panel in the pause menu
  2. Would be nice on top of a white list for a server if there was an option to hide the current player count in a server from the actual browser. obviously an optional thing but I enjoy not knowing if there will be players online in the server or not
  3. As the title states currently 4K max zoom losses a whole level of zoom by the looks of it and it’s sad spiffo
  4. Yes this is for sure a solid consideration, I think servers should decide if they want it enabled or not
  5. With this idea I think that items should have sentimental value depending on how long you have them and losing them/ leaving home without them could cause stress and unhappiness. and the converse of that would be that having items with high sentiment would give bonuses to characters mood, things like bravery and happiness.
  6. I think servers should have the option to allow for spectators in their game world, basically just allows you to switch between players in game and follow them around or use free camera. Lots of good reasons for this imo. I like watching people play zomboid and being able to jump in to a server and watch what people are up to would be nice, being able to record clips and whatnot.
  7. The mod “realistic inventory “ does help with this kind of thing but it’s not perfect. Still I can’t play without it. also “simple add inventory pages” is another one that might help you in the mean time.
  8. I am hoping when they eventually revamp the UI as they stated last week they will work on the UX as well. imo the game needs to make inventory management more complex but less clunky. I don’t think large items should go into your inventory, which includes bags. Bags should always need to be carried or slung over your shoulder ect. ideally what this would do is make players strategically put items in bags that they have and can carry. yes items should display when nested in their current implementation but really this wouldn’t even be an issue as bags couldn’t really be nested I think. certainly not bags full of stuff. shouldn’t be able to fit a trash at full of stuff in a toolbox for instance. certainly complicated stuff but also I hope this becomes more realistic at the end of the day.
  9. I think this would be a good thing to have as an effect. Personally I do like the idea of having things be restricted for some characters at certain times though. It adds a ton of variety with a single (or handful) of tweaks. But yes your idea is certainly one way to do it and might have a similar enough effect where you can eat what you want but you will be stressed out and depressed which would be great too.
  10. If no one mods this in I would like to see something like this, basically characters roll random likes and dislikes for the various categories of loot and it will change how you interact with the world. let’s say you’re character hates reading mystery novels but likes romance books, in this case they will refuse to read those books unless they are insanely bored. same with different foods. Maybe they love ice cream but hate meat. Then they will refuse to eat meat unless starving.
  11. I think books should have names that are somewhat randomized to keep things interesting, and my suggestion here is to have different books have special moodles and traits associated with them. some examples would be: Inspired : (gives the players next creation extra health/ damage value) Adventurous: makes players move a bit faster and gain happiness from exploring. hopeful: gives player increased bosuses to their mental health for a few days/ hours. inquisitive: increases bonuses for skill gain when reading books and crafting things. horrified: basically makes them panic for a few hours. And many more if they fit the game. overall I hope We get some more interesting bonuses to reading things that change up the gameplay from time to time. apply all of this to movies also!
  12. I think reading books should have a chance of finding hidden small items. Think keys, maps, money, letters, maybe a handgun compartment/other interesting items like jewelry. would add a little extra interest for the player when they read!
  13. I want to make a good public server but currently can’t reserve myself and friends spots. I Want 2-3 slots reserved in options then the rest open!
  14. I mean zoom in levels and yes I have them enabled. higher resolution monitors can’t zoom in as much. I imagine the opposite is true for lower resolution monitors
  15. Just what the title says, you loose a significant amount of zoom when using a bigger monitor and it would be cool to get that back! talking about zooming in
  16. I would like to see some kind of setting that allows you to disable map memory over all characters on a multiplayer server. Currently it is a little overpowered and Immersion breaking. I have seen someone suggest a map that does not show you the entire size of Kentucky and instead it grows from your sight line. this would help with the feeling of scale (The map is massive to be fair)
  17. It would be cool if crouching would effect sounds your character makes. if you are crouch/sneaking doors would open slower and make less noise, reloading a gun would be slower and make more noise. Even eating /drinking. thx
  18. Well aside from the fact that that is a ridiculous thing to assert that I did not know quote on quote "fun", You have only shown that Inventory management is a problem for you because in a lot of games they do separate many different areas where you hold things. escape from tarkov is a great example of a game that does make you split up into all kinds of pockets individually and (In that game)you need to actually pay attention to the size of the things that you carry that is what I am hoping to achieve with this type of suggestion and if you can't see that then And you're not trying understand What I'm saying when you're reading and it just shoving An antagonistic jab at the game and Talking to me like I'm to blame for it. I don't mind you having a different view and I don't mind you thinking the inventory needs to be changed in a different way but there are much better ways to go about expressing that then just telling me I don't know fun or I'm trying to make the game more tedious. That doesn't make any sense. My post didn't assert that I know exactly how to make the perfect inventory for this game (nor would I ever even try to do something like that for a game that I am not creating) Yeah, you didn't say you don't like inventory systems but then again you didn't suggest anything yourself here so How the hell am I supposed to take that statement? Good for you, I guess. You can either engage with the problem that I am suggesting is in the game (as that is the bulk of the post) or just be pedantic and insulting to someone who enjoys playing the game and has some thoughts about how they believe it can improve. What I suggested could add depth to the Game As it would add to the gravity of your decisions when deciding what to loot. Get off your high horse please or just leave me alone. Most posts I'm sure get buried anyway so really no sense in adding another view on something you disagree with especially if you're not looking to at least have a discussion on what might benefit the game. I do not like the infinite bag of holding that we currently have in game I feel like this should be changed into something that feels more impactful and robust. also, I just looked up that the devs have talked about doing something similar to what I've actually suggested Here. And what the heck do you mean by proper time sink... every game is a time sink. makes no sense I know you don't talk to people like this in real life so why are you do this on a computer?
  19. Okay so i have An idea for a really Niche mod. Essentially I use a speech to text application on my computer. This allows me to quickly speak in game and is actually very accurate. I am actually using the software to write this post. -------------------------- So here's my problem, by using speech-to-Text I can quickly speak and I want to use the ability it affords me to talk while moving and also while just playing the game overall. Unfortunately whenever I do an action In game I find that the speech box will either register a key press or its will exit the box For typing. I want to be able to access the chat box and also control my character without a conflict. ------------------------------------ this problem does seem difficult to solve But I am hoping someone with some experience can give me a hand and pointing me in the right direction. I hope I was somewhat clear here it's a problem that is hard to describe for me. Thank you
  20. well judging that you dont like the inventory system as it is shows me that your not a great judge on what makes the inventory management fun in a game like this. its one of the best parts of the game actually when done right.
  21. I want to suggest tbat inventories be seperated into clothing articles with pockets or storge space and for the game to get rid of the bag of holding idea as much as possible while still being fun. in this idea you would have limits to what you can carry in each container (article of clothing.) some items you could not hold in your pockets because they are too big, and ideally would need to carry or tie to your self (on back) to hold them. Also I think filling your bags past their intended capacity should be possible but as you continue to fill them the bag / clothing starts to become damaged and eventually breaks with all your items falling out onto the floor. I think you could really make the items in the game feel 10x more valuable by limiting the inventory in such ways, as players decisions would be way more specific when looting areas. currently and unfortunately it can be very easy to hoard a giant stack of items and bring them to a safe house. (naturally settings can be changed to mitigate this) but it would be way more engaging to search a house knowing that you could only carry the essentials, and also bringing the right gear to collect everything. that is all
  22. i think this would be a pretty great idea. They should still have maps that you find, but i love the idea of having a map that you can fill out as you explore. and somewhat automated. IE right click a paper with a pencil and it draws out where you have been
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