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Everything posted by Mkartush

  1. I really like the plane/helicopter crash Idea. Somewhere in random place outside towns (to avoid bugs), similar to car crashes on the roads. Military helicopter with some weapons and ammunition (it could crash after the helicopter event and attract nearby zombies) or small private plane crashed with some valuable supplies.
  2. This suggestion is great from my point of view. Also the quality of the roof may be determined by carpentery skill as well as with walls. Bad quality roof might not fully protect from the rain and cold, while top level roof will have a 100% protection. Also it might be usefull to make it craftable only from level 6, so character could build it similarly to building floor instead of roof (as we do now). It is a high-skill ability to make roofs, rather difficult to implement (probably) but visually it would look great.
  3. It would be also great to make something like a thermos or thermos flask for hot cuppas to remain hot for a 24-36 hours. As I can see, a lot of people just eat coffee to reduse tiredness instantly (seems like an overpowered mechanic to me). It would be much better if you would be able to prepare several portions of hot cuppas to drink during long trips on youur car or long missions in the town, or a journey outside your base etc.
  4. First of all, I am a great fan of the work you're doing every day for us, the community of zombie apocalypse appreciators! Thank you, guys! I have a small, but cozy and realistic suggestion for the game. Please, could you make an item - "box of teabags", and add the ability to unbox teabags before making tea. Or just simply increase a spawn rate of teabags in kitchen counters. It is quite strange, that ingame you can find only one or two teabags at a time. It would be also great to be able to add gingseng, rosehips, lemongrass or maybe something else to hot cuppa recepie.
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