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King-Salomon

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Everything posted by King-Salomon

  1. +1 would be really nice to have an easy way to see what you can build with an item - or maybe in addition what use it might have ingame - (especially with Hydrocraft but also Vanilla) - it also would help to see, which items don't have a use atm and maybe someone might find a good way to make them useful in a mod maybe you should only see the information when you already know the recept/blueprint of it's crafting use but that's an other can of worms... would be nice to have something like it again
  2. not exactly "new stuff" but related... as there are so many new (? or only new for me after 2 years without PZ) items even without mods... would it be possible to rename some items to make the searching/looking of inventorys "easier"? Like searching for books it would be much more comfortible if all carpentry books would beginn with carpentry.. all cooking books with cooking etc.. at the moment some are under carpentry, some under advanced... also items in boxes should be named after the item so they would be listet with the basic item in the box.. like nails + nails (fullbox) (both under N) instead of nails + box of nails (b + n) I know, not the best solution but browsing through long lists of items, it would really help to sort out the items you are looking for --- but maybe it's not the right moment for this.. there would be lots of items to be renamed... but it would really help...
  3. pretty cool!! maybe if you could make a "Project zomboid gamescreen" or PZ sidepaintings it would be..
  4. backup your game and your savegame?
  5. Amaaaaaazing... but.. PLEASE tell me there will be some ingame items to cut the grass short again... have nightmares of crawlers hidden in the grass allready
  6. what I could think of whould be - after some kind of "armor-feature" is added - Zombies with a biker helmet which are harder to kill with a blunt weapon... (in far far future maybe Policeofficers with a bullet proof west..) and only in VERY VERY short numbers... 0.5 - 1% maybe... (guess it's more a question about ingame armor and the possibility for Zombies to wear it) but other than this I don't think that "Special Zombies" whould be good...
  7. I think it's a good idea to have some skills levels passivly and some actively - but why are these hidden? I whould be delighted to see my character level up the passiv skills (and to know I am doing something right...)
  8. hmm, don't know if I understand you correctly - small = not much weight? why I ask: if it is possible to create bags for Special items only, than you can create "Containers" like holster for 1-2 pistols and some ammo - nothing else. if you could take the holster as belt and wear it instead of Hand/back or "box" you could have an additional but spezialist "bag" without loosing realism. But I think I'm drifting apart, this should go to "sugestions" -.-
  9. Seen this mod and I will have to give it a try tomorrow! Got a question seen the Medical Bag: Is it possible to limit the kind of items a bag can hold? so that you can only load a Medical Bag with pills, bandages, other med-stuff etc? btw: the first posting is missing the last changelog update
  10. I LOVE flavor mods! Thanks for your work!
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