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  1. Hi, it's me again. I think it would be great feature to add unhappiness for eating without spoon or fork, they have even animations. Also, pouring water in bottle from bottle or, especially, from pan, needs penalty of amount of water in final bottle. With this mechanic a new light (0.1 or 0.2) kitchen tool must be added - funnel.
  2. Hello, I have a tons of ideas for vanilla PZ and I would like to help develop game myself, but I can't right now :( I think it would be awesome to see more small and big traits for survivors, making each more unique. For example: 1. Sweaty (-2 or -1) sweats more often and profusely; 2. Cold and heat sensitive (-3 or so) suffer from less cold/warm weather; 3. Cold and heat resistant (+3 or so) opposite of №2; 4. Depression (-8 or so) suffer from permanent rising of unhappiness, maximum happiness is lower and a little bit more weary. Yeah, unfortunately, I know what I'm talking about;
  3. Hello there, I just return to my survival and lose my glasses temples. Is it just my game or everyone's else?
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