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gaiscioch

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  1. Good job on the update, lots of fantastic changes. One thing I've noticed straight away (which may be a game-changer for some people) is that when you're trying to attack zombies while walking backwards, the character seems to stop moving while swinging. It makes kiting large groups much more difficult now. Here's a clip of it: https://i.imgur.com/kB0Spcn.mp4 Is this intentional or a bug, as I didn't see any mention of it in the patch notes? *edit* Reading around the forums I'm guessing it's actually this from the patch notes: - Fixed sandbox options "attack block movement" not working I didn't realise that was even a default setting, so was surprised to find it suddenly working. Good to know it can be disabled if needed! FYI the sandbox option is "melee movement disruption" in case other's aren't too sure.
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