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Arsenlupin

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  1. i would love a 1%-10% chance to survive a bite, 1-10% depending on your character stats and lifestyle... even 1-5% to give the player the motivation to try to overcom the infection. you'll spend a few days fighting the infection (fever, cough, panic...) and then ... turn into a zombie for the vast majority of case or not if you're lucky (very lucky, and spend 3 days : eating fresh food/ drinking water / sleeping...) playing the agony sounds fun (to me) the 100% chance isn't realistic anyway.
  2. You can leave city on day one, eat berry and fish and get the boring "end game" feeling at day 2... i have no boring "end game" my end game are fun because i have all the weapon i want and i can really burn and boom everything... to bad it's not possible trigger chain reaction (like set zombies on fire and drag em into a house full of gazoline tanks...(or maybe it is now? haven't tryed since long time). End game for me isn't about surviving anymore it's more "how can i improve my lifestyle even more?" ... so i need video game, piano, pool, alcool ... i am horryfied by some suggestion... gathering 10 rabbit for some faction? guys u can do that on a korean mmo why do you want that in a pixel indi game? Please stop to ask for stuf you can find somewhere els or some direct story line that explain everything to you ... it's an indi game... it's original and kind of unique and i hope it remains like that.
  3. Posted March 5 Well.. maybe your char tripped over their own feet (whilst doing all important business of hacking at those zeds) and scratched an elbow during the fall?.. --------- maybe you've been coding with your foot? as i said...you want things to move, you go on reddit cuz people may didn't buy game yet and you'll be threated as human being (i mean potential buyer)
  4. glad to hear it's now an issue to be fixed... it had to be posted on reddit , since you don't dare to troll ur customers there.
  5. no it's buggy as helll... or was the objectiv to remove the use of environment when fighting? i just kill zombies with cars... (i lost one loved toon because of that stupid crawling attack, not gonna try again) and it's boring ... safe n boring ... befor it was stressing and competitiv... now i feel just lame inside the car
  6. my character get knock on the ground for few sec when i attack a zombie passing a fence or a windows.
  7. try to stomp on a deer or two with a car and come back lol
  8. hi I love the combat systeme in apocalypse mode but i think it could be better if you had more control of what your character is doing because now my attack depends on the target position, my idea is to let the player choose wich attack he is gonna make (i mean standing , moving forward or backward while you'are attacking should trigger different form of attack and only spacebar should push) allowing the player to get better result with the right move or disastrous result upon mistakes. Also it could be nice to add mechanics like damage would be nerfed if you backward while hiting an immobile target or boosted if you charge or if u get charged at the moment of impact. ps: i can kill a zombie with 2 shots with a knives... do i have the latest version? cuz i heard knives will be nerfed but i don't really feel the nerf. pps: i'm french and and i 've never liked english class so i hope what i wrote is understandable.
  9. i agree, and i will add i started this game playing nurse or doctor but now i play housebreaker with hematophobia because "first aid" is useless , and it bug me as a parramedic someone with 0 in first aid should put his dirty fingers on the injury, make the bandage to tight or not enough and my house breaker with hematophobia should have died from his neck cut but after a day and few (ok the full box) pain killer i was good to go and i don't feel any significant differance from being a professional or an hematophobic housebreaker. hematophobia is kind of weird, my own blood make me panic but running around with blood everywhere on ground and wall? no prob... while i should faint. And you should need a scalpel to remove stitch. i think it's one better way to raise difficulty than just make zombie pop out of the blue .
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