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Nikuksis

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  1. I'm fine with cars themselves, but i just hope that B41 multiplayer cars will work same as singleplayer at least(look for current MP buggy behavior above) , and possible will be more options to the vehicles, so it will be harder to obtain one. And, as it was duscussed in other topic, i think rural houses should be a bit more dangerous, some zombie invasions will take place, so you cant feel completely safe when you are 5 minutes away from town.
  2. I'd prefer more options to the vehicles settings at least. For example ability to make them only damaged, so it will be a big job to find some spare parts and repair one. So it will require much more time and skills for that reward. Not pick up several cars in a first day of survival and drive away even in hard settings. If you have to spend several ingame weeks/months to get a car, probably, you will not be interested in plowing hordes with it. Currently we can set something like this with erosion functionality, making all batteries in cars dead, but it will also affect a lot of other things.
  3. I haven't noticed any significant damage to the car. In the top video i did check the state of the car after ~200 kills, and it was mostly 100%, not sure the initial state of this car there. Even if it does, the car is easier to repair/ find new one then melee weapons. Consider the danger of melee fight and killing speed.
  4. Well, I did some tests with different builds and game modes. And it seems like it mostly broken in the multiplayer B40. When i tried to drive through the horde in singleplayer it does not work as it does in multiplayer. But in singleplayer game you can still rotate your vehicle and kill zombies with hits. I've seen this frequently in the twitch streams. The most "broken" behavior we can see in the Build 40 multiplayer: Here's sample video for build 41: And how it works in Build 40 singleplayer: In the build 41 we can see the significant improvements int he vehicle physics, it will turn over (but somehow back up sometimes ), but it still can be used as cheap weapon to kills large amounts of zombies. Considering the fact that in B41 it is much more difficult to kill zombies yourself it still ruins the balance of game in my opinion.
  5. Well, to kill hordes you should not "hit them hard", but you can push them to the ground, and then stand on them for a second to kill. That does not hurt your vehicle and can kill multiple zeds simultaneously. I think the vehicle should stuck without any chance to move if it stands over zombies. Like it is on the videos above. And if you drive at some speed through the dead bodies it should inflict some damage to your car. That seems much more real and balanced to me.
  6. Don't you think the vehicles are way too overpowered. 1st point is using any vehicle as a weapon looks too powerful and unrealistic. As of build 40 you can easily drive through the horde at low speed and make the meat steak out of them quite well. This allows you get around 500+ zombie kill literally in 10 minutes, cleaning whole quarters of town, without any significant damage to your vehicle and without any expansive materials. The second problem is even you decide to avoid zombies, you can easily escape town, and just live at nearby farm, playing some stardew valley/sims, because there will be not a single zed there. Not sure how it works in B41. The car is moving much slowly through the pile of dead bodies, but it still possible to slash zombies that way. Also i think you can hold S and A/D to make your car twist and kill any zombie that will come closer. I have tried different settings, but it does not affect this moment. You can only disable vehicles completely or make them harder to find, but once you get a car the game quickly turn into GTA and all atmospere just ruins Thanks! PS. Pardon my poor English, it is not my native language.
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