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  1. It seems that sneak skill only makes you less noisy, but i don't know if it's working while sneaking or just as a passive buff. The distance that zombies see you is only affected by inconspicuous and darkness from what I know, at night with inconspicuous you can walk very closely to them. Your Sneak skill: x 1.0 at 0 skill down to x 0.4 at max skill.
  2. https://www.reddit.com/r/projectzomboid/comments/dmm3ew/does_wearing_heavier_clothing_affect_stealth/f52u822/?context=3 Now you have the distance the sound travels but there is still a chance to eliminate the sound by sneaking: Normal chance at being heard is 50% per step Sneaking chance is 25% at 0 lightfooted skill down to about 8% at master level lightfooted skill.
  3. Axe man only makes your character chop trees with 1/3 less swings required (it doesn't affect your swing speed as said in description). Axe damage and swing speed is defined by Axe skill - (Precision about 0.5 sec)
  4. I usually play as a low fitness character and i was curious how body weight and fitness skill affects time you can jog. I did some tests in debug mode and is seems that overweight makes you loose endurance 2x faster (not exactly), while obese only affects your fitness skill (as you can see in description and even on old wiki page), so character with out of shape + overweight (3 fitness + 90kg) looses endurance faster than obese (3 fitness + 105kg), in fact obese doesn't change anything other than starting fitness. Character with normal weight and fitness lvl 0,5,10 will do the same as obese character with corresponding fitness lvl. For the bonus underweight and very underweight doesn't affect your fitness either besides starting fitness skill. All tests based on jogging only.
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