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Samo

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  1. Like
    Samo got a reaction from TrailerParkThor in Blur while being drunk   
    Hi
     
    Actually the title says everything I guess - Blur while being drunk would be nice detail in my opinion and intensity of the blur could depend on amount(moodle) of drinked alcohol.
     
    Small sweet detail :3
     
     
     
     
  2. Like
    Samo reacted to Nebula in Smoking Animation - Smoke.   
    Is it possible to add cigarette smoke to the animation? This would add atmospheric ...
  3. Like
    Samo reacted to Nikuksis in Vehicles are overpowered   
    I haven't noticed any significant damage to the car. In the top video i did check the state of the car after ~200 kills, and it was mostly 100%, not sure the initial state of this car there.
    Even if it does, the car is easier to repair/ find new one then melee weapons.
    Consider the danger of melee fight and killing speed.
  4. Like
    Samo reacted to 𝚎𝚒𝚐𝚎𝚗𝚐𝚛𝚊𝚞 in Vehicles are overpowered   
    I think there's some reasonable limitations you could put on unaltered vehicles. One is the tendency for them to get snagged on zombie corpses - we see two instances of this in The Walking Dead.
    It looks to me like this is one of the big problems you would have with an everyday vehicle being used in such an environment.
     
    Notice how I make the distinction of unaltered vehicles?
    In the past the developers have teased modifications to cars where they could be retrofitted with attachments that make them more suited toward the role of a zed-killing machine.
     
    As of now however, I agree that they should be nerfed in certain ways, one of which is what I mentioned above.
  5. Like
    Samo reacted to crossed in Graphical bug - Build 41 (Zoom build test branch)   
    I think I've come across the same building, it's the only one with this issue I've seen so far, looks like this from the inside too and no mods.

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