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Shinyshark

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  1. Hey guys, My suggestion is to add a reference to Dead Rising 1 in to the game. When the helicopter event happens for the first time, I think it would be a funny reference if you could find a broken camera on the road after the event is over, indicating that Frank West dropped his camera. A reference like that wouldn't infringe on copyright laws, I believe. What do you guys think?
  2. I went into the IWBUMS build of the game with -debug mode enabled via the steam start up. I also used the eris_food_expiry workshop steam mod to track the stale timer of food articles in game. I was able to recreate the issue of fresh sandwiches giving you a boredom and unhappiness rating. Bread has a stale timer of 3 days (As seen on 001). If you cut this bread, you will get fresh sliced bread (As seen on 002). However, the issue lies in the time left before a bread goes stale. If a bread has a stale timer of more than or equal to 1d 12h and you cut it, it will result in fresh sliced bread with 24h left until those turn stale. No matter what time between 3d and 1d&12h you cut that bread, the stale timer on the sliced bread will be 24h. If you cut a bread when the stale timer is less than 1d 12h, the resulting sliced bread will be stale; giving you unhappiness and boredom (As seen in 003 and 004). Any ingredient you add onto this stale sliced bread will reduce those effects a little bit, but never enough to negate them fully. I imagine this is the result of a piece of code determining that slicing a bread will result in stale slices if the remaining stale timer is 50% of what it originally was. I did not check how this works on refrigerated loaves of bread, but I imagine it would either result in stale slices if the refrigerated bread reaches less than 1d 12h OR if the refrigerated bread reaches 50% of its refrigerated time. 001 002 003 004
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