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  1. First one is the back walls to the Fossoil Gas Stations act light a light switch when you click them. Second one is the Fossoil sign can be indefinitely picked up, creating clones of it. I made a quick video showcasing them:
  2. Do you have any mods enabled? Were you playing on Custom Sandbox?
  3. Ok so my question is, If I aim, what do I use as a point of reference of attack in that 15 degree arc? Would it be the cursor, the circle at the bottom, or somewhere in between? Thanks.
  4. Video shows everything. Players can miss a zombie when they are right in front of one, Push-stomp kill, Delayed drag-down animation, Missing Mechanics Book + Magazine 3D textures
  5. I know that other people reported this a while back, but we need a 2020 post about it. You can take an infinite amount of dirt from one tile of dirt. Also, you can not pick up and remove the dirt tile once it is placed down. For instance, I can take 1 dirt tile and put place it on the roof of my base to start a roof farm, then I can take 20+ more dirt from that 1 dirt tile to complete it. One way I can see a fix for this is maybe you can only take dirt from a dirt tile that only has grass on top of it?
  6. Yes, I want Apocalypse Mode on Kingsmouth. I always play apocalypse mode on the normal map. I think multihit is way too easy, especially the multihit shove. Therefore I do not try as hard on my Kingsmouth runs. I often get out of situations that I would have died if it was on apocalypse setting. All the other settings are good on the challenge, I just want a variant of it where multihit is disabled. :D
  7. I got a video made showcasing each item in detail here, if you are interested. The video is made kindheartedly!
  8. We got quite a few bugs to cover so lets jump into it! Crossroads Mall: Lone, obscure cabinet in Western edge hallway on first floor. Double Chairs in the second floor storage area. Also, the room is divided into 3 areas that blackens out other sections when crossing into one. There is a row of missing roof tiles alongside the wall here on the western side of the mall. This is the smallest of the 3 accessible by a door. Falling from this height will result in a fracture. Ceramic fishing! Whoop Whoop! The Academy tiny bath
  9. Please make it so that I can destroy the interior wall segment without destroying the exterior wall segment at the same time. I do not have the resources or skills to rebuild that outer portion of wall. This only applies to corner wall segments.
  10. Yeah I didn't get the results I wanted right off the bat. The character bled out xD.
  11. When the drag-down animation starts, all you have to do is quit the game, sign back in to your save, hit shift on the loading screen and pray that your character wasn't bitten. The video below shows everything.
  12. This happened in the storage lots in west Riverside, near the bar. There was another police car on the other side of the wall.
  13. Furniture is made invisible when placed on it. This is the roof on the Crossroads mall, not sure if it happens on other roof tiles. Building a wooden floor tile on top of the roof tile will make the furniture visible when you place it on top of it.
  14. No this can happen at the Crossroads Shopping Mall and at the Westpoint Gunshop. Oh and you can vault through it as well. Click the broken window to jump through it.
  15. Hey guys! I got another bug to be addressed. Previously in build 40, metal grates on windows prevented players and zombies from jumping through them. This prevented players from entering valuable places like the Westpoint gunshop, unless they had a sledgehammer handy. Now in build 41, it turns out not only zombies can vault through them, but also the player now as well. The window just needs to be smashed and the player and zombie can vault right through. In this video I document it all. In the meantime, keep up the good work! You guys are awesome!
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