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Canay

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  1. Just like Anthony I have followed the above solution to get rid of that visual bug with the edges of walls and windows and I too and up with random flashes while playing in compatibility mode.
  2. The borders of buildings and windows appears to be "marked" / pixelated (see image). Settings and specs are included. I've had a similar issue some beta builds back, I don't know exactly when this problem cropped up as I stopped playing because of frequent crashes which were due to the Intel graphics card. Anyways, don't get bit! -Canay Link to previous forum post: DxDiag.txt
  3. Well I'll be damned. For now it seems to have worked, though I did crash when swapping the settings. I'll play some more later, see if I can help squash some more bugs no? Thanks for the help, Hopefully this scratch won't get infected.... -Canay
  4. I'm really glad to finally see the push into the anims update! However, whenever I am in a building, a pixelated outline appears on the windows and everywhere that the camera is supposed to cut away the building so you can see inside. For clarity i've included a screenshot. My laptop runs with 8 gb ram, an i5 7th gen processor and an intel graphics card (don't know which one i'm afraid). I have validated my game files and everything should be alright. Before i validated my game files I had the "Random quitting" bug that i've seen some others mention. Does anyone experience this issue and if yes, have you managed to resolve it one way or another? Anyway, Don't get bit! -Canay
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