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Dantman40

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About Dantman40

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    Freshly Bitten

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  1. In the original NOTLD and the remake, and the first seasons of TWD a few zombies seemed to have retained a little more mental capabilities. A few of them picked up rocks and other objects and used them to smash windows. The little girl zombie used a trowel to kill her mother. If I recall correctly, a few turned or tried to turn doorknobs. Some definitely appeared to be more aware than most. Several of them appeared to try to return to familiar places. In the original Dawn of the Dead they flooded the mall because it was familiar from life. In Day of the Dead, Survival of the Dead, and Land of the Dead one or two of them attempted, unsuccessfully, to use firearms. Excuse me, Bub successfully used a gun. I think incorporating zombie behavior based on imitating life, and seeking out familiar places, would be interesting.
  2. In the original NOTLD zombies were afraid of fire and retreated from it. I would like to see this as a sandbox option
  3. I would like to see blankets and comforters in the game. At least for sleeping, hopefully as a clothing item
  4. I would like to see a way to prevent female zombies and NPC's from spawning with bald heads or crewcuts. If you want to create your charachter like that its one thing, but IRL such women are quite rare and you shouldn't be seeing them all the time. It is unrealistic and interfers with immersion
  5. These traits should give improved vision and awareness in forests
  6. There should be a way to stop female zombies and superb survivors from spawning with bald heads and crewcuts. If you want to create your charachter like that, fine. But IRL such women are very rare and you wouldn't be encountering them all the time.
  7. It should be possible to stick ones head out a window for a look down. IRL you would not rappel out a window blindly into a mass of zeds below
  8. traveling across grass and dirt should make significantly less noise than on pavement
  9. Leather clothing should be significantly tougher than other clothing. Leather items should be plainly indicated in their description, IRL such items are obvious. Motorcycle jackets and leather trench coats should be in the game
  10. Dantman40

    Resting

    Currently sitting in a car does not allow recovery of stamina. This is wrong. Being in a car, whether driving or not, should count as resting. Maybe when driving, stamina recovery could be a little less, but it should still happen.
  11. Posted just now I have a few. #1 Crowbars should be able to unbarricade. #2 Walking/running and especially sneaking in bare feet should be stealthier #3 Wearing a backpack should provide at least a little protection from rear attacks #4 Park Ranger/Outdoorsman should give better vision through forests #5 Club hammers and mallets should be able to barricade #6 Using a pole like a mop handle or broomstick with a knife should make a somewhat better spear #7 Collected rainwater should not be tainted Quote Edit
  12. I have a few. #1 Crowbars should be able to unbarricade. #2 Walking/running and especially sneaking in bare feet should be stealthier #3 Wearing a backpack should provide at least a little protection from rear attacks #4 Park Ranger/Outdoorsman should give better vision through forests #5 Club hammers and mallets should be able to barricade #6 Using a pole like a mop handle or broomstick with a knife should make a somewhat better spear #7 Collected rainwater should not be tainted
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