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Dantman40

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  1. Some kind of chemical "antifreeze" does make the most sense. They must be immune to insects or they would be skeletonized in no time.
  2. The freezing issue interests me too. In the TWD zombies have been shown mobile in cold weather, in the Romero movies the subject is never addressed. IRL if zombies are immobilized by freezing it would be a Godsend, they could be exterminated safely once winter sets in. Maybe they should freeze, or maybe their tissues are protected, at least to a certain point.
  3. I have some idea's about the Zombie condition. For one thing I don't think that they ARE decomposing. If we look at the passage of years in TWD, they would have lost the ability to move and fallen apart years ago if they were decomposing anything like a normal human body. I think that the zombification makes their tissues so toxic that even bacteria cannot live in them, preventing normal decay. They degrade in capabilities because they desiccate, and they accumulate mechanical damage, but they are not rotting. Unlike in the World War Z book, I speculate that they DO have some limited healing a
  4. I have long said that it is ridiculous that a zombie gains super powers while falling, rather than the sensible conclusion that it should be extra weak and vulnerable while falling, not super powered
  5. They vast majority of tuna cans require a can opener
  6. I realize that this is really low priority, but the blond hair color looks very artificial and it would make the game look better if it looked better
  7. I'm not seeing something doing anything beyond the reach of humans in your gif. I see something that can barely move
  8. I play with a hybrid style. I use a PS4 controller in my left hand, controlling movement and opening menus. I use a mouse in my right hand, a multi button Razer. I find the PS4 joystick far superior for movement than WASD keys, but the controller is far too slow and imprecise compared to a mouse, for aiming and actions. So I found what I believe is the perfect compromise. Seriously folks, try it. I think you'll like it.
  9. I understand that you can't please everyone, and I don't want to seem like I don't appreciate your efforts, because I do, and you guys have created one of the best games going. I definitely don't want to be the constant chronic complainer, because I know you guys are working hard. You are doing something I never could, and you have my respect. But I want the game to be the best possible, and Its not about zombies being a non threat or a source of cheap kills. Its about them having a virtual super power that is beyond the capabilities of humans. They have the super power when they fall due to
  10. Zombies are dull witted and uncoordinated at their best. I get that they are determined, and don't feel pain or fear, but I stand by my position that however much they may want to take you down with them, they would be incapable of coordinated behavior while falling, a near impossible feat for much more coordinated living people, let alone a being that can only move and think on a primitive level.
  11. This new mechanic where zombies grab and pull the player down, and injures him, after falling over a fence or through a window, has to go. It is absurd. I understand that the devs thought it was an "Exploit" that players could easily kill zombies as they fell over a fence or through a window, and wanted to fix it. But this is way too far in the opposite direction. It makes far more sense that a zombie should be extra vulnerable as they fall than that they should be extra deadly.
  12. In the original NOTLD and the remake, and the first seasons of TWD a few zombies seemed to have retained a little more mental capabilities. A few of them picked up rocks and other objects and used them to smash windows. The little girl zombie used a trowel to kill her mother. If I recall correctly, a few turned or tried to turn doorknobs. Some definitely appeared to be more aware than most.
  13. In the original NOTLD zombies were afraid of fire and retreated from it. I would like to see this as a sandbox option
  14. I would like to see blankets and comforters in the game. At least for sleeping, hopefully as a clothing item
  15. I would like to see a way to prevent female zombies and NPC's from spawning with bald heads or crewcuts. If you want to create your charachter like that its one thing, but IRL such women are quite rare and you shouldn't be seeing them all the time. It is unrealistic and interfers with immersion
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