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Hoshiko

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Posts posted by Hoshiko

  1. Hi, 

     

    After many times, i don't figure out to make the loot respawn on the server even the option is active.

     

    There is the lines i have done to make it (if i'm not wrong with it) :

     

    SandboxVars.lua :

        LootRespawn = 4,
        SeenHoursPreventLootRespawn = 0,

    servertest.ini :

    HoursForLootRespawn=0

     

    I would like the loot respawn every month on the server. We are 10 players we need absolutly the loot to get back ammo, tools etc.

    I attach you the file if you want to check it :

     

    Thank you for your help !

     

     

    servertest_SandboxVars.lua

  2. Hello, 

     

    I rent a small VPS from Nitrado and i don't have any command Invit on my server dashboard to send admin command etc. I got only the log txt.

    i should be able to connect to the server with Rcon but how to use it ? where to find the programm ? 

    Nitrado don't know anything about

     

    Thanks

  3. Hello, 

     

    I have some troubles to setup correctly the option i want on the server.

     

    I would like the possibility to : (correct it if i'm wrong plz)

     

    • Activate the fire but not possible to be spread on the map so i done :

     

    Nofire=false (option.ini)

    SpreadFire=false (Sandbox) (Do we able to burn zombies horde ?)

     

    • Loot respawn every month IG :

     

    LootRespawn=4

    SeenHoursPreventLootRespawn=0

     

    • Remove item on the ground when the player leave the zone in hour IG or server restart, but on the server, items don't be removed, not working i dunno why.


    HoursForWorldItemRemoval=4.0

     

    Thanks for the help ^^

     

    Hoshiko

  4. 14 hours ago, EnigmaGrey said:

    If fire is on, disable it. If there are a ton of zombies are items in all of one place then it could be an issue. If that's the case, then just leaving the affected area where the lag occurs, should resolve it.

     

    Fire is true on my server. If fire=false it's mean it can't spread on the map but you can burn zombies ? 

    I don't find any setting to remove zombies corps on the server if leaving the aera.

     

    It may be possible the map is overloard with too much zombies corps.
     

     

  5. Hi ! 

     

    I'm quite new on PZ multiplayer. I have some troubles with my virtual server and might need some help.

     

    It's 3 days i have set up my multiplayer server, and now we got some lags and error on logs.

    Nitrado, the hoster had already change twice time the machine where is running my server, no successfull at all.

    It's going on to hitting 95% of the CPU like it's overloaded but we are only 3 players at the same time ! ^^

     

    Can you check the log and help me please ? 

     

    I haven't enought experience with PZ to notice the issues and resolve it.

     

    Log Pastebin https://pastebin.com/LzCBLf51

    I give you also the config file attach to it then you can see if i do something wrong.

     

    I have got some suspicious lines :

     

    ################################################
     
    1559335738757 erosion: reading /home/ni2567500_2/Zomboid/Saves/Multiplayer/servertest/erosion.ini
    1559335738821 IsoMetaGrid.Create: finished loading in 1.706 seconds
    1559335738822 can't find map objects file: media/maps/West Point, KY/objects.lua
    1559335738822 Loading: media/maps/Muldraugh, KY/objects.lua
    1559335739101 ERROR: not adding suspicious zone "" "Vegitation" 9027,7530,9 179x10
    1559335739102 ERROR: not adding suspicious zone "" "Vegitation" 9206,7527,9 10x13
    1559335739102 ERROR: not adding suspicious zone "" "Vegitation" 9204,7527,9 2x3
    1559335739102 ERROR: not adding suspicious zone "" "Forest" 9216,7527,9 10x13
    1559335739102 ERROR: not adding suspicious zone "" "Forest" 9027,7540,9 199x15
    1559335739102 ERROR: not adding suspicious zone "" "DeepForest" 9226,7527,9 101x300
    1559335739102 ERROR: not adding suspicious zone "" "DeepForest" 9027,7555,9 199x272
    1559335739252 loading 11652 zones from map_zone.bin
    1559335739297 Max #ZONES on one chunk is 25
    1559335739501 reanimate: loaded 6 zombies
    1559335739510 Initialising RakNet...
    1559335739510 znet: Java_zombie_core_raknet_RakNetPeerInterface_Init
    1559335739510 znet: g_peer = 0x1c717a0
    1559335739510 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetMaximumIncomingConnections
    1559335739510 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetServerPort
    1559335739882 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetIncomingPassword
    1559335739882 znet: Java_zombie_core_raknet_RakNetPeerInterface_SetOccasionalPing
    1559335739882 znet: Java_zombie_core_raknet_RakNetPeerInterface_Startup
    1559335739882 znet: Zomboid Steam Server started, ports 16271 and 16261 must be open on the router
    1559335739903 znet: OnRakPeerStartup
    1559335739915 znet: RakNet-through-Steam mode activated
    RakNet.Startup() return code: 0 (0 means success)
    1559335739916 [VOICE MANAGER] VoiceInit
    1559335739916 znet: Java_zombie_core_raknet_RakVoice_RVInitServer
    1559335739916 znet: g_peer = 0x1c717a0
    *** SERVER STARTED ****
    *** Steam is enabled
    server is listening on port 16261
    1559335739916 LuaNet: Initializing...
    1559335739917 LuaNet: Registering server listener...
    1559335739917 LuaNet: Initialization [DONE], triggering events for 'LuaNet.onInitAdd'.
    DISCORD: token not configured
    *** DISCORD DISABLED ****
    =========================================================
    
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    May 31, 2019 10:09:42 PM zombie.iso.IsoCell PlaceLot
    SEVERE: Missing tile definition: f_flowerbed_1_13
    changeoption UseTCPForMapDownloads "true"
    
    =====================================================================
    
    1559341277703 Server max bytes buffer = 136, chunks = 1
    1559341277703 Server max bytes buffer = 136, chunks = 1
    1559341277703 Server max bytes buffer = 136, chunks = 1
    1559341277703 Server max bytes buffer = 136, chunks = 1
    1559341911637 removed out-of-bounds vehicle.id=229 connection=0
    1559341911637 removed out-of-bounds vehicle.id=248 connection=0
    1559342040061 SaveAll took 365.158495 ms

    Thank you for helping me ^^

     

    Hoshiko

    Gaming Friendly 
    https://discord.gg/AVs5eHZ

    servertest_spawnregions (1).lua

    options.ini

    servertest.ini

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