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About DemolitionDerby

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  1. DemolitionDerby

    Looking for Artists for Hydrocraft Mod!

    Launching a call to artists! Hydrocraft is currently looking for artists to help contribute to the mod! If you are interested, please PM me or Hydromancer and we will send you an invite for our development discord
  2. DemolitionDerby

    Hydrocraft Mod

    I will still test it on my side just to make sure it’s working properly, keep me posted if it works or not with other baits
  3. DemolitionDerby

    Hydrocraft Mod

    Is it working with other baits?
  4. DemolitionDerby

    Hydrocraft Mod

    Just to help me test out, what kind of bait are you using with your stick traps?
  5. DemolitionDerby

    Hydrocraft Mod

    Hey, It is pretty straightforward in MP as you just need to change a setting and it will be taken into consideration when starting the server. Also, the game has a setting where "only containers with less than X amount of items" will be re spawned when spawning loot so your own containers are safe as long as they have more items that what the setting is configured for. This setting is "LootRespawn = 4," (Can be found in SanboxVars) where the container has to have 4 items or less and it will spawn again. Other settings is "HoursForLootRespawn=0" in the "Server Settings INI", pretty self explanatory. Single Player seems to be "more complicated" in the way that you have to "create a new game" with the settings you want and overwrite your old game settings with the new settings as I don't think it can be modified directly (anyone correct me if I am wrong). I did find a thread on Steam linking to another Reddit topic which seems to be addressing this exact thing so you will most likely find what you are looking for here;
  6. DemolitionDerby

    Hydrocraft Mod

    Starting a new game is recommended but not 100% required. Problem will mostly be around loot, areas that are already spawned will not respawn the Hydrocraft loot so you could just respawn the loot on the entire server and you should be good to go.
  7. DemolitionDerby

    Hydrocraft Mod

    @IZ2bSA80 Thanks for the download link! I completely forgot to post it. For those that are interested, Hydrocraft can also be downloaded directly on GitHub on the "Release" tab of the repository which can be found here: Cheers!
  8. DemolitionDerby

    Ecolved Recipe problems.

    Hi, Not sure if this is going in the modding section but I assume it is a bug so I posted this here. The problem is that you cannot make a working Evolved Recipe using a BaseItem that is part of a mod. The Evolved Recipe itself and the BaseItem has to be located in a Base script Also getting errors when trying to import the mod reference in the “evolved recipe” script. Doing otherwise will just break the crafting menu. You can use items from a mod for the result and the ingredients.
  9. DemolitionDerby

    Hydrocraft Mod

    I mentionned this on the official Hydrocraft page on Steam but I guess I might as well do it here too as it looks more active and I thought I would say hi as well Hydromancer has granted me the honor of continuing his work. I already have started fixing the most common issues and a patch is currently available on Steam called Hydrocraft Patch. Farming works!! - no more Plowed Land I will keep updating this for the time being while Hydro gets his other stuff in order. Please tell me if there is a need for a direct download link for the patch and I will set this up as soon as I can, just didnt have the time yet to do that.
  10. DemolitionDerby

    [ANSWERED] Error Log file location

    Wow, I cannot believe I had missed this. Thank you!
  11. DemolitionDerby

    [ANSWERED] Error Log file location

    Hello, I have been trying to find the location of where the error log is stored when Zomboid is giving errors (red box on the bottom right of the page) but for some reasons, I am completely unable to find this. Could anyone point me in the right direction for this? Thanks!