Jump to content

LegionDiablo

Member
  • Posts

    98
  • Joined

  • Last visited

Reputation Activity

  1. pillow
    LegionDiablo reacted to wyrda78 in Sick of this Game   
    Being playing this game for a while. Have maybe 70-100 hours on a playthrough which is the first time I've survived for 5+ months. Quickly discovered that there is no "endgame" to this game. This isn't a "survival" game because survival is trivial. There is no difficulty in getting food, you can get infinite food from a few cabbage seeds and survive on cabbages alone (so much for the "nutrition system", so much for "fishing", "trapping", all useless and redundant skills, farming is pointless to level up), there are no diseases that pose any threat, you cannot die from infections, base building is pointless as all you need to do is knock out stairs to have an invincible base. 
     
    I've had the immediate goal of clearing my immediate surrounds, which I've quickly found a fool's errand. For literally two weeks plus, I have been going out every day, killing hordes of zombies, only to to go back to the same spot to have them all spawn back. The idea that they take 3 days to respawn is absolute nonsense because of the aforementioned fact, and I have even found them to spawn inside enclosed locations. After weeks of endless killing and having over 8000 kills almost entirely in Maldraugh, I've had enough. I finally go back after a house alarm goes off and there is an impossibly large horde of zombies that have spawned in from nowhere, because I've literally been spending weeks clearing the surrounding area, and no matter how many house alarms go off or how many times I draw them in with the car horn and spend days killing the horde, it makes no difference. It made me finally realise that the one aspect of the game that I was focusing on, fighting zombies, is also pointless. No matter how many you kill, they will spawn back almost instantly. There is no point in building up your character, getting loot and hording ammunition, because the act of killing zombies is meaningless. I was imagining epic battles where I go into Louisville with a levelled up character and tons of weapons, but seeing as it's impossible to clear even the mid-sized towns, there is no point, I can simply summon an infinite number of zombies wherever I want. 
     
    And no, simply going into sandbox mode and changing spawn settings is not the solution. I play on the default settings and that should be already optimised for the best experience. I am not going to spend another 70 hours to grind a character with the mods and settings to actually make the game playable. The fact that this game has been in development for 10 years and devs can't even fix simple issues that can be fixed by editing a text file already informs me that they are incompetent, I could list dozens of issues with the game that could be fixed with zero effort - food, zombie and gun spawn rates, useless skills that give little or no benefit for levelling up, imbalanced attributes and attributes that don't work, tooltips that are wrong, wacky and unintuitive ways of levelling up skills like aiming and maintenance, fire that spreads on concrete and is extremely deadly and cheesable, etc. 
     
    Basically, I've already discovered how to "win" this game: sit in your walled off base and survive off infinite potatoes, cabbages and rain water. No, you don't need to worry about winter or anything because you will still easily have enough food. This game is only fun until you figure out how bad it is. 
  2. Like
    LegionDiablo got a reaction from Tab in Is late game forgotten, trivial and unrewarding?   
    I would like that over time zombies mutate so get stronger or faster or something like that. Not all of them but over time more and more should come. Or some event that comes from time to time that makes zombies go crazy. But all that should be optional as it could mess up the game for some people. But the devolipers did say no special infected so I don't think zombies will be main threat for end game
  3. pillow
    LegionDiablo got a reaction from TrailerParkThor in Is late game forgotten, trivial and unrewarding?   
    I would like that over time zombies mutate so get stronger or faster or something like that. Not all of them but over time more and more should come. Or some event that comes from time to time that makes zombies go crazy. But all that should be optional as it could mess up the game for some people. But the devolipers did say no special infected so I don't think zombies will be main threat for end game
  4. Like
    LegionDiablo got a reaction from feral_donkey in Is late game forgotten, trivial and unrewarding?   
    I would like that over time zombies mutate so get stronger or faster or something like that. Not all of them but over time more and more should come. Or some event that comes from time to time that makes zombies go crazy. But all that should be optional as it could mess up the game for some people. But the devolipers did say no special infected so I don't think zombies will be main threat for end game
  5. Like
    LegionDiablo got a reaction from Charlypizza in Is late game forgotten, trivial and unrewarding?   
    I would like that over time zombies mutate so get stronger or faster or something like that. Not all of them but over time more and more should come. Or some event that comes from time to time that makes zombies go crazy. But all that should be optional as it could mess up the game for some people. But the devolipers did say no special infected so I don't think zombies will be main threat for end game
×
×
  • Create New...