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pzfreak

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Everything posted by pzfreak

  1. Hello. Maybe subtitles for common noises be beneficial in that case?
  2. Hello, I mentioned this in other post but decided to add as new topic in case it will get overlooked. So when you hit a zombie by car (don't kill it) and run over him and par kthe car, zombie will be laying there "alive" (made me giggle to say that zombie is alive) with not action until you move car away. Moodlet will appear every time you come close to this car saying that there is zombie near by. It is not big issue but might be worth to force this zombie to become crawler to crawl out from this car?
  3. Hello, So this bug is with game since i think beginning. i noticed this a year ago - i checked again yesterday - it is stil there. In warehouse here: https://map.projectzomboid.com/#0.5589827780400132,0.28721902942263716,445.5963467848301 on first floor on south east corner 1 tile from wall there is floating black small bin - you can get to it by building floor around inside this warehouse. I had inner conflict to report is as i just love it and use it as "secret" in game, but since you guys tid up animations maybe it can be removed as well?
  4. pzfreak

    Bug,maybe

    You can grow it but i don't think they will yeld anything. I mean from nov to jan it will defo not give you any food. I managed to get some cabbage in the middle of feb though. Did you check if you can have any food from it? That would be interesting to know ☺
  5. Maybe adding R.click option to inventory place where are bags could be solution for this kind of problems? Like when you come close to this corpse - in inventory windows there will be icon of zombie and shows his clothes - if we could r.click on that icon and grab it from there - it would be workaround to grab for containers behinf obstacles (like trees).
  6. thx guys. added to my "no go" list. you just saved me breaking leg probably XD
  7. Hello, Will it be possible for food to freeze (or at least chill) when left outside during winter? It might be nice alternative to fridge when is -10 outside (plus most students does that during winter in real life. hang food outside in plastic bag) also (you know i really want basements lol - i can wait) - maybe it would be possible to - using shovel and concrete - "build" some hole in the ground as storage (something like hand made cooler - not to make stuff freeze but to keep it in lower temperature, expanding spoilage time) - plus this whole can be used later to build smoker to make beef jerky or smoked fish.
  8. Hello, I'm not sure if this has already been addressed - and maybe need to be moved to suggestions section - if so please let me know. Can you please change battery weight from 0.6 to 0.1 (at least). 1 battery for 1 flashlight that weight more than half of the kilogram - is it some sort of power core? Maybe instead of using "battery" - just change this to "batteries" (like 2 batteries) - which is most common setup for flashlights, and change it weight) (for example 1 AA battery weight around 23 grams). I know it is really low priority problem, and there might be logic behind that, but it makes me wanna cry every time i see it
  9. I had this issue few times. what i did is: 1. Save savegame files in different location 2. uninstall Project zomboid from steam 3. remove all temp files from %temp% 4. remove all "project zomboid" leftovers 5. clean registry (using ccleaner for example) - this is like general housekeeping dunno if game saves anything in there. don't think so 6. restart machine (do not shutdown - win 10 has fast boot option, when you shut doen it actually kind of hibernate machine) 7. install PZ again and check
  10. If you get "lucky" and "thick skin" trait it lower the chances i think (or maybe just a "lucky"). You know that breaking legs is carpentry course in this game? i personally hate it especially with slow healer trait.
  11. Ok i might get smashed in the face for this but can you take this car and drive in different place? i had occasionaly zombies "stuck" under the car (hit by car, fall on the floor, parked on top of it) and zombie laying on he floor waiting to get up - it cannot (because of the car) so it is just laying there. when you drive off it will get up. I have seen in my game similar thing happened (with panic moodlet) and every time i checked there was some living zombie under the car that could not get out. I think it might be good idea to add to game that if zombie will stuck under the car it will become crawler and crawl out from it (as far i;m aware crawler can move under the car). Please let me know if this is case (i'm curious why something like that happen).
  12. Hi Guys, I noticed this quite while ago. when i try to pick up long/low book shelf, instead of giving me option it just make is twice as long and option is no longer available. i will try to send screenshot when i get home. It is an issue just with this kind of shelves. https://map.projectzomboid.com/#0.568626916295918,0.29635521827142386,966.7915106117356 The one standing behind the couch. It is 2 tiles long shelf for books.
  13. Ok i have something that might be overkill but i would love to see it in game. Variety of sizes and male/female stuff. Atm we have skirts as pure female cloth (all rest can be used by both female and male). So from the bottom: In my opinion females should have Female shoes/boots and males should have male equivalent. Also size would be awesome (don't make it very complicated but add 5 different sizes of shoes/boots and if you wear too small you walk slower/too big you can trip and fall down. Pants/jeans - 3 different sizes - Small/Medium/Large Jackets - The same This will add additional hunting for correct item in game and will make clothe more "precious" (tearing down your perfect winter jacket in perfect size just because you need bandages, or had to remove our jeans you found just one in game for 2 months cause you need sheet rope - this kind of hard choices.
  14. If your friend host and you join - does he can drive or he has the same problem like you?
  15. Can you please post cords from project zomboid map in here? i want to see this house (that would be fun going there on day trip)
  16. also will add one more challange forcing people to go indoors during storms. or extinguish during storm not to get burnt. In some sadistic way i like this idea
  17. corpses should dicompose by itself after half year laying on the ground (not pavement or street). At least flesh - leaving just clothes and bones - or maybe be eaten by animals or other zombies? That would be "nice" variations in game (by nice i mean gross but in nice way - please don't thinks i'm psycho) instead of just having lots of zombie corpses around
  18. Hello, So i cannot find low fence gate (i know previously in some build there was the small gate you can build to finish your garden). It is not a big issue but will it be maybe implement at some point? (so i can finish cementery ingame )
  19. not melted. If we would be very rigorus to have this in top notch logical order there would need to be few states of icecream: Icecream (Fresh), Melted Icecream, Icecream (Refrozen) - where 2nd and 3rd would have the same statistics. But i fully agree with EnigmaGrey - this is not very big issues and it just make to change name and icon of the game when melted icecream reach particular temperature (i think it would be easy to implement thoug). Mechanic of the game is correct
  20. I was able to start car at 25% (i think) but anything less than that the car will just make "pop" sound.
  21. hello, Another small correction - sledgehammer does not get unequipped like for example axe or knife when get broken. No biggie at all i just think it has been overlooked (or is it supposed to be like that?)
  22. Hi, As in subject, not really big thing but when you make pot of soup from can of soup, empty tin gets suddenly missing (i hope it does not drop it to the pot )
  23. I think OP would like to - instead of having "malted icrecream(frozen)" has "icecream(refrozen) - which can have the same statistics, it will just not be "melted" anymore as is "frozen" (i'm sorry it is really confusing for me as well). So in a nutshell. We have fresh icecream. electiciry goes off - icrecream become molted icecream - put it to the freezer again - it will change to icecream ("refrozen") instead of malted icecream (frozen). as main thing is that icecream cannot be malted and frozen at the same time (those two states are actually against each other). It is purely language and kind of logic thing - it is not "a bug" i would say, but more like a "correction". Mechanic in game is correct - i think it is just unfortunate naming. Is that make sense? Is that make sense at all?
  24. In my opinion it actually make sens. Fresh frozen icecream has bonus. When you melt it and then freeze again it will not be the same. Icecream seperate layers ( icecrwam made from cream not water) and it make just this gross frozen pulp. Plus it is harder to eat. You cannot refreeze icecream fully melted icecram in real life ( plus it is very dangerous cause cream from icecream can go off and you will not feel it when eat refrozen icecream). In game you will not get fresh icecream after freezing ( no bonus to unhappines) just eadable food.
  25. Hello fellow players. I think it might be nice addition to make - when zombie bites you and infect you the wound should not heal. It will give you a heads up of what is going on and might remove confusion of "why my character feel worse and worse and die but he is not wounded or anything). I had this situation yesterday - my character died without clear reason. My suspects : Dog food(he had weak stomach trait) He slept in storage room with 1 dead body in (4 hours) He had been scratched once (wound healed) He buried 40 corpses (but he has not been sick after that). I assumed that this healed scratch killed him.
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