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  1. What controller are you using? Logitec Xbox-mapped controller. Does the controller work? Yes, works pretty good. Please check out the new gamepad customization menu in the Options. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved? It's a lot better than the previous version, had no issues with it. How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with? Feels ok, I have a preference for the keyboard, so it's getting some used to. How would you like your gamepad play further improved? I think more Radials an toggles will improve the feel a bit more, but might feel a bit broken Do you play in split-screen? If so, how is this beta playing? I have not tried split-screen. In the current game when you use inventory and character windows, your survivor on-screen can still move and perform some actions. If we were to forbid this, and have you either controller as your survivor OR having you navigate the UI, how would you feel? How would this change your playing style? Think it might feel bad getting attacked and not being able to "react" because you couldn't close the menu fast enough. Feels bad accidently moving at the same time also, so I I suppose it would depend on how it was implemented. What other gamepad bugs or weirdness have you noticed in this build? Haven't encountered addition bugs or weirdness yet. This build also contains a java lwjgl upgrade. Have you noticed any changes in game performance and stability, especially at higher resolutions? I haven't had any perfomance issues since before or after the update. What's the Number 1 most important issue that you'd like to see resolved in the next update to this beta? The inventory and character screen issue. Most of my in-game actions seem to always be inventory management, looting, checking skills, etc. Getting the feel right is important. Not sure I've added much to help, but looking foward to the future of PZ. Keep up the good work!