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driggs1800

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  1. What controller are you using?-Knock off xbox 360 controller Does the controller work?-Works okay, there were a few issues Please check out the new gamepad customization menu in the Options. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved?-It had some issues. I could not change the bindings for my triggers, but it is a definite improvement from the old style. How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with?-I had an issue where the default for melee combat (RB) was shooting my vision out with the look father feature every time I pressed it to swing, which made combat very disorientating. Also I bound (B) to be melee and quickly unbound it when it interfered with the inventory navigation. However after unbinding it continued to shove every time I pressed the button in a menu. How would you like your gamepad play further improved?- More Radial menus! I love the improvements to be able to actually interact with the car and such. Do you play in split-screen? If so, how is this beta playing?-It was fine, no real issues In the current game when you use inventory and character windows, your survivor on-screen can still move and perform some actions. If we were to forbid this, and have you either controller as your survivor OR having you navigate the UI, how would you feel? How would this change your playing style?- 100% no, the amount of times I've been moving and rustling trough my backpack? A death sentence. What other gamepad bugs or weirdness have you noticed in this build?- There is still no option to remove keys from vehicles with the gamepad. The button binding screen itself could use improvement. This build also contains a java lwjgl upgrade. Have you noticed any changes in game performance and stability, especially at higher resolutions?-I run it at max and see no problems whatsoever. What's the Number 1 most important issue that you'd like to see resolved in the next update to this beta?- Fixing melee combat ^This was determined in about 2.5-3 hours of play time. I've had a lot of experience playing split screen, and I'm very happy you guys are giving some attention to a lesser used part of the game. This will make long zomboid sessions with the roommate so much easier. Thanks for all your hard work!
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