Jump to content

CrimsonHaydenX

Member
  • Posts

    1
  • Joined

  • Last visited

CrimsonHaydenX's Achievements

  1. What controller are you using? Xbox One Controller with Micro USB cord Does the controller work? Yes Please check out the new gamepad customization menu in the Options. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved? Yes, it works, it makes sense, and is relevant to the pad I use. The controller mapping screen could be a bit more detailed in what controls are what. How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with? It feels great, the controls are easy to learn quickly and feel very well set. The only issue I had is I didn't know controls were bound to the directional pad till I accidentally bumped it as the controller binding screen didn't show any were bound. How would you like your gamepad play further improved? So far I have no real further improvements that come to mind. the current set up works quite well for me Do you play in split-screen? If so, how is this beta playing? I do not play on split screen In the current game when you use inventory and character windows, your survivor on-screen can still move and perform some actions. If we were to forbid this, and have you either controller as your survivor OR having you navigate the UI, how would you feel? How would this change your playing style? I like the ability to run if necessary, but for realism, if i'm focused on something like looting a bookshelf, i doubt i'd notice a zombie unless it moaned. with that thought in mind id say not be able to control the player but be able to stop what i'm doing in a moments notice if needed. What other gamepad bugs or weirdness have you noticed in this build? I noticed when you run at a window and hit "A" to open it, the character sometimes smashes the window instead. Also the tutorial did not work with the controller well, I couldn't loot anything or do anything but move and had to use the keyboard and mouse. This build also contains a java lwjgl upgrade. Have you noticed any changes in game performance and stability, especially at higher resolutions? I did notice it ran more smoothly then usual. What's the Number 1 most important issue that you'd like to see resolved in the next update to this beta? To have the Controller Binding screen or a separate screen show all the current controls Also to see my gameplay (sorry its short and my roommate was playing rainbow siege and being a bit upset with the game) check my twitch, https://www.twitch.tv/crimsonhaydenx. its the longer vid as i tried to test again today but I was in pain from dental surgery. Hope this helps!
×
×
  • Create New...