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KickyMcAssington

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  1. First i think it's important to mention my feedback comes from the perspective of someone who's not very familiar with the game, I've played a bit over the years of development but I've mostly been waiting patiently. Hopefully my fresh perspective is also helpful. 1) Xbox 360 with official wireless adapter 2) Yes it works 3) Yes it works but things like interact, reload, and player inventory weren't bound by default and many buttons were unused. I'd rather have all bindings available with 1 image of a controller instead of 3 different screens, I think it would be easier to manage the shared buttons if you could view them all at once. 4) Cant seem to open a bag in my inventory using the controller, had to use mouse to double click it. B button should back out of every menu and action universally, in the inventory instead of backing out it expands the item detail. 5) I'd like a lot of play-testing and usability and small bug fixes, I really like the tactile/direct feeling of controlling the character with the controller more then mouse/keyboard even though that is my usual preference on PC. The next thing that springs to mind is controller rumble for taking damage and maybe loud unexpected sounds (like those that accompany the musical surprise stinger) 6) I tried it briefly controlling both players myself. Keyboard up/down movement was reversed and when i rebound the keys, down (bottom of the screen) stopped working completely for the keyboard player. Didn't notice any issued for the controller player. 7) Forbidding movement may solve some issues i thought were bugs at first. After selecting equip primary on a knife from the floor I must have moved during the action, I later realized I had picked it up but not yet equipped it. At the same time you'd probably want to thoroughly play-test a change like that, it may turn out it causes more issues then it solves. 8) General weirdness: When i first started the game at the opening menu the patch-notes were onscreen but the controller was going through menu functions in the background, I accidentally started a new game while trying to close the patch notes using my controller. Also in game the first popup said press space to continue, I pressed A a few times to try close it and apparently had got into the options in the background and was being asked if I wanted to save changes. At one point I pressed right bumper (bound to "togglemode") and was dumped to the opening menu with patch notes again (a crash?) The mouse cursor stays visible on screen when using controller, so if I don't manually move it way from the middle of my screen it looks silly and annoying. The little Red folders that show up in the bottom right with a Number, those are errors i'd guess? Those seem to stack up for me in a few situations. When using a controller and trying to get through the press space to continue dialogue on a fresh start as well as when trying to navigate the tips menu. After getting killed i noticed i could press A to take over a player still. doing that brought me to a black screen 5 or 6 times (with more red numbers stacking up) then respawned me as a 4 man clone army, I had control of all of them simultaneously. 9) I haven't played many hours in the past but I didn't notice any performance difference. I think the game always ran great for me, I run at 1080p. 10) let players press B to back out of the inventory(and everything else) ...#2 is add rumble That's from a couple hours of play testing, I'll give it another go tomorrow and again next time the controller beta gets patched. Please let me know if you would like any more detail about anything i mentioned. Thanks for adding more and more to an already great game!
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